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Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 0d3c8c6..022cae4 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -73,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
73 private string ScriptEnginesPath = "ScriptEngines"; 73 private string ScriptEnginesPath = "ScriptEngines";
74 74
75 private static LSL2CSConverter LSL_Converter = new LSL2CSConverter(); 75 private static LSL2CSConverter LSL_Converter = new LSL2CSConverter();
76 //private static CSCodeGenerator LSL_Converter;
76 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); 77 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
77 private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); 78 private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
78 private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); 79 private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider();
@@ -275,6 +276,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
275 { 276 {
276 // Its LSL, convert it to C# 277 // Its LSL, convert it to C#
277 compileScript = LSL_Converter.Convert(Script); 278 compileScript = LSL_Converter.Convert(Script);
279 //LSL_Converter = new CSCodeGenerator(Script);
280 //compileScript = LSL_Converter.Generate();
278 l = enumCompileType.cs; 281 l = enumCompileType.cs;
279 } 282 }
280 283