diff options
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs')
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs new file mode 100644 index 0000000..b52f1f6 --- /dev/null +++ b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs | |||
@@ -0,0 +1,122 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using Nini.Config; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenMetaverse; | ||
34 | |||
35 | namespace OpenSim.Region.Physics.Manager | ||
36 | { | ||
37 | class NullPhysicsScene : PhysicsScene | ||
38 | { | ||
39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
40 | |||
41 | private static int m_workIndicator; | ||
42 | |||
43 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | ||
44 | { | ||
45 | // Does nothing right now | ||
46 | } | ||
47 | |||
48 | public override PhysicsActor AddAvatar( | ||
49 | string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | ||
50 | { | ||
51 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position); | ||
52 | return PhysicsActor.Null; | ||
53 | } | ||
54 | |||
55 | public override void RemoveAvatar(PhysicsActor actor) | ||
56 | { | ||
57 | } | ||
58 | |||
59 | public override void RemovePrim(PhysicsActor prim) | ||
60 | { | ||
61 | } | ||
62 | public override void SetWaterLevel(float baseheight) | ||
63 | { | ||
64 | |||
65 | } | ||
66 | |||
67 | /* | ||
68 | public override PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation) | ||
69 | { | ||
70 | m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size); | ||
71 | return PhysicsActor.Null; | ||
72 | } | ||
73 | */ | ||
74 | |||
75 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
76 | Vector3 size, Quaternion rotation, bool isPhysical, uint localid) | ||
77 | { | ||
78 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size); | ||
79 | return PhysicsActor.Null; | ||
80 | } | ||
81 | |||
82 | public override void AddPhysicsActorTaint(PhysicsActor prim) | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public override float Simulate(float timeStep) | ||
87 | { | ||
88 | m_workIndicator = (m_workIndicator + 1) % 10; | ||
89 | |||
90 | return 0f; | ||
91 | } | ||
92 | |||
93 | public override void GetResults() | ||
94 | { | ||
95 | m_log.Info("[PHYSICS]: NullPhysicsScene : GetResults()"); | ||
96 | } | ||
97 | |||
98 | public override void SetTerrain(float[] heightMap) | ||
99 | { | ||
100 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | ||
101 | } | ||
102 | |||
103 | public override void DeleteTerrain() | ||
104 | { | ||
105 | } | ||
106 | |||
107 | public override bool IsThreaded | ||
108 | { | ||
109 | get { return false; } | ||
110 | } | ||
111 | |||
112 | public override void Dispose() | ||
113 | { | ||
114 | } | ||
115 | |||
116 | public override Dictionary<uint,float> GetTopColliders() | ||
117 | { | ||
118 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); | ||
119 | return returncolliders; | ||
120 | } | ||
121 | } | ||
122 | } \ No newline at end of file | ||