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Diffstat (limited to 'OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs15
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs b/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs
index 22691e6..72f2d6d 100644
--- a/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs
+++ b/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/HullUtils.cs
@@ -1094,7 +1094,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
1094 return m; 1094 return m;
1095 } 1095 }
1096 1096
1097 for (int i = m; i < count; i++) 1097 for (int i = m + 1; i < count; i++)
1098 { 1098 {
1099 if (allow[i] != 0) 1099 if (allow[i] != 0)
1100 { 1100 {
@@ -1540,6 +1540,19 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
1540 } 1540 }
1541 } 1541 }
1542 1542
1543 public static bool ComputeHull(List<float3> vertices, out List<int> indices)
1544 {
1545 List<HullTriangle> tris = new List<HullTriangle>();
1546
1547 bool ret = calchull(vertices, out indices, 0, tris);
1548 if (ret == false)
1549 {
1550 indices = new List<int>();
1551 return false;
1552 }
1553 return true;
1554 }
1555
1543 private static bool CleanupVertices(List<float3> svertices, out List<float3> vertices, float normalepsilon, out float3 scale) 1556 private static bool CleanupVertices(List<float3> svertices, out List<float3> vertices, float normalepsilon, out float3 scale)
1544 { 1557 {
1545 const float EPSILON = 0.000001f; 1558 const float EPSILON = 0.000001f;