diff options
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 635b208..56a1842 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Physics.Manager | |||
92 | 92 | ||
93 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) | 93 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) |
94 | { | 94 | { |
95 | MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); | 95 | MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : AddAvatar({0})", position); |
96 | return PhysicsActor.Null; | 96 | return PhysicsActor.Null; |
97 | } | 97 | } |
98 | 98 | ||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.Physics.Manager | |||
119 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, | 119 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, |
120 | PhysicsVector size, Quaternion rotation, bool isPhysical) | 120 | PhysicsVector size, Quaternion rotation, bool isPhysical) |
121 | { | 121 | { |
122 | MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); | 122 | MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : AddPrim({0},{1})", position, size); |
123 | return PhysicsActor.Null; | 123 | return PhysicsActor.Null; |
124 | } | 124 | } |
125 | public override void AddPhysicsActorTaint(PhysicsActor prim) | 125 | public override void AddPhysicsActorTaint(PhysicsActor prim) |
@@ -135,12 +135,12 @@ namespace OpenSim.Region.Physics.Manager | |||
135 | 135 | ||
136 | public override void GetResults() | 136 | public override void GetResults() |
137 | { | 137 | { |
138 | MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); | 138 | MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : GetResults()"); |
139 | } | 139 | } |
140 | 140 | ||
141 | public override void SetTerrain(float[] heightMap) | 141 | public override void SetTerrain(float[] heightMap) |
142 | { | 142 | { |
143 | MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 143 | MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
144 | } | 144 | } |
145 | 145 | ||
146 | public override void DeleteTerrain() | 146 | public override void DeleteTerrain() |