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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
index d8279b7..ddbe80b 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
@@ -60,6 +60,14 @@ namespace OpenSim.Region.Physics.Manager
60 m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); 60 m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName());
61 } 61 }
62 62
63 // Legacy method for simulators before extent was passed
64 public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName,
65 IConfigSource config, string regionName)
66 {
67 Vector3 extent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight);
68 return GetPhysicsScene(physEngineName, meshEngineName, config, regionName, extent);
69 }
70
63 /// <summary> 71 /// <summary>
64 /// Get a physics scene for the given physics engine and mesher. 72 /// Get a physics scene for the given physics engine and mesher.
65 /// </summary> 73 /// </summary>