diff options
Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs index 1f1ba95..c53ccec 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | |||
@@ -921,6 +921,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
921 | m_haveTaintMomentum = true; | 921 | m_haveTaintMomentum = true; |
922 | _parent_scene.AddPhysicsActorTaint(this); | 922 | _parent_scene.AddPhysicsActorTaint(this); |
923 | } | 923 | } |
924 | else | ||
925 | m_log.Warn("[PHYSICS] !isFinite momentum"); | ||
924 | } | 926 | } |
925 | 927 | ||
926 | 928 | ||
@@ -1337,7 +1339,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1337 | { | 1339 | { |
1338 | lock (m_syncRoot) | 1340 | lock (m_syncRoot) |
1339 | { | 1341 | { |
1340 | |||
1341 | if (m_tainted_isPhysical != m_isPhysical) | 1342 | if (m_tainted_isPhysical != m_isPhysical) |
1342 | { | 1343 | { |
1343 | if (m_tainted_isPhysical) | 1344 | if (m_tainted_isPhysical) |
@@ -1379,9 +1380,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1379 | { | 1380 | { |
1380 | d.GeomDestroy(Shell); | 1381 | d.GeomDestroy(Shell); |
1381 | } | 1382 | } |
1382 | catch (System.AccessViolationException) | 1383 | catch (Exception e) |
1383 | { | 1384 | { |
1384 | m_log.Error("[PHYSICS]: PrimGeom dead"); | 1385 | m_log.ErrorFormat("[PHYSICS]: Failed to destroy character shell {0}",e.Message); |
1385 | } | 1386 | } |
1386 | // Remove any old entries | 1387 | // Remove any old entries |
1387 | //string tShell; | 1388 | //string tShell; |
@@ -1428,10 +1429,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1428 | { | 1429 | { |
1429 | d.BodySetPosition(Body, m_taintPosition.X, m_taintPosition.Y, m_taintPosition.Z); | 1430 | d.BodySetPosition(Body, m_taintPosition.X, m_taintPosition.Y, m_taintPosition.Z); |
1430 | 1431 | ||
1431 | _position.X = m_taintPosition.X; | ||
1432 | _position.Y = m_taintPosition.Y; | ||
1433 | _position.Z = m_taintPosition.Z; | ||
1434 | } | 1432 | } |
1433 | _position.X = m_taintPosition.X; | ||
1434 | _position.Y = m_taintPosition.Y; | ||
1435 | _position.Z = m_taintPosition.Z; | ||
1435 | } | 1436 | } |
1436 | 1437 | ||
1437 | if (m_haveTaintMomentum) | 1438 | if (m_haveTaintMomentum) |
@@ -1440,7 +1441,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1440 | _velocity = m_taintMomentum; | 1441 | _velocity = m_taintMomentum; |
1441 | _target_velocity = m_taintMomentum; | 1442 | _target_velocity = m_taintMomentum; |
1442 | m_pidControllerActive = true; | 1443 | m_pidControllerActive = true; |
1443 | d.BodySetLinearVel(Body, _velocity.X, _velocity.Y, _velocity.Z); | 1444 | if (Body != IntPtr.Zero) |
1445 | d.BodySetLinearVel(Body, _velocity.X, _velocity.Y, _velocity.Z); | ||
1444 | } | 1446 | } |
1445 | } | 1447 | } |
1446 | } | 1448 | } |