diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs b/OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs index 583c436..48d3742 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/Tests/BasicVehicles.cs | |||
@@ -57,6 +57,8 @@ public class BasicVehicles : OpenSimTestCase | |||
57 | public void Init() | 57 | public void Init() |
58 | { | 58 | { |
59 | Dictionary<string, string> engineParams = new Dictionary<string, string>(); | 59 | Dictionary<string, string> engineParams = new Dictionary<string, string>(); |
60 | engineParams.Add("VehicleEnableAngularVerticalAttraction", "true"); | ||
61 | engineParams.Add("VehicleAngularVerticalAttractionAlgorithm", "1"); | ||
60 | PhysicsScene = BulletSimTestsUtil.CreateBasicPhysicsEngine(engineParams); | 62 | PhysicsScene = BulletSimTestsUtil.CreateBasicPhysicsEngine(engineParams); |
61 | 63 | ||
62 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateSphere(); | 64 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateSphere(); |
@@ -119,7 +121,7 @@ public class BasicVehicles : OpenSimTestCase | |||
119 | { | 121 | { |
120 | vehicleActor.ProcessFloatVehicleParam(Vehicle.VERTICAL_ATTRACTION_EFFICIENCY, efficiency); | 122 | vehicleActor.ProcessFloatVehicleParam(Vehicle.VERTICAL_ATTRACTION_EFFICIENCY, efficiency); |
121 | vehicleActor.ProcessFloatVehicleParam(Vehicle.VERTICAL_ATTRACTION_TIMESCALE, timeScale); | 123 | vehicleActor.ProcessFloatVehicleParam(Vehicle.VERTICAL_ATTRACTION_TIMESCALE, timeScale); |
122 | vehicleActor.enableAngularVerticalAttraction = true; | 124 | // vehicleActor.enableAngularVerticalAttraction = true; |
123 | 125 | ||
124 | TestVehicle.IsPhysical = true; | 126 | TestVehicle.IsPhysical = true; |
125 | PhysicsScene.ProcessTaints(); | 127 | PhysicsScene.ProcessTaints(); |