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Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs
index c0d65be..bde4557 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs
@@ -71,8 +71,7 @@ public class BSActorAvatarMove : BSActor
71 public override void Dispose() 71 public override void Dispose()
72 { 72 {
73 base.SetEnabled(false); 73 base.SetEnabled(false);
74 // Now that turned off, remove any state we have in the scene. 74 DeactivateAvatarMove();
75 Refresh();
76 } 75 }
77 76
78 // Called when physical parameters (properties set in Bullet) need to be re-applied. 77 // Called when physical parameters (properties set in Bullet) need to be re-applied.