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-rwxr-xr-xOpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs2
-rwxr-xr-xOpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs7
-rwxr-xr-xOpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs2
3 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 002bfad..009c72e 100755
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -961,7 +961,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
961 961
962 } 962 }
963 963
964 public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) 964 public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry, float hoverheight)
965 { 965 {
966 966
967 } 967 }
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index ded0857..1db9ba7 100755
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -413,13 +413,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
413 sb.AppendFormat("Wearables checks for {0}\n\n", sp.Name); 413 sb.AppendFormat("Wearables checks for {0}\n\n", sp.Name);
414 414
415 AvatarWearable[] wearables = sp.Appearance.Wearables; 415 AvatarWearable[] wearables = sp.Appearance.Wearables;
416 if(wearables.Count() == 0) 416 if(wearables.Length == 0)
417 { 417 {
418 MainConsole.Instance.Output("avatar has no wearables"); 418 MainConsole.Instance.Output("avatar has no wearables");
419 return; 419 return;
420 } 420 }
421 421
422 for (int i = 0; i < wearables.Count(); i++) 422 for (int i = 0; i < wearables.Length; i++)
423 { 423 {
424 AvatarWearable aw = wearables[i]; 424 AvatarWearable aw = wearables[i];
425 425
@@ -477,8 +477,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
477 cdt.AddColumn("Type", 10); 477 cdt.AddColumn("Type", 10);
478 cdt.AddColumn("Item UUID", ConsoleDisplayUtil.UuidSize); 478 cdt.AddColumn("Item UUID", ConsoleDisplayUtil.UuidSize);
479 cdt.AddColumn("Asset UUID", ConsoleDisplayUtil.UuidSize); 479 cdt.AddColumn("Asset UUID", ConsoleDisplayUtil.UuidSize);
480 AvatarWearable[] wearables = sp.Appearance.Wearables;
480 481
481 for (int i = (int)WearableType.Shape; i < (int)WearableType.Physics; i++) 482 for (int i = 0; i < wearables.Length; i++)
482 { 483 {
483 AvatarWearable aw = sp.Appearance.Wearables[i]; 484 AvatarWearable aw = sp.Appearance.Wearables[i];
484 485
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 798576c..1eb77a7 100755
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -664,7 +664,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
664 { 664 {
665 } 665 }
666 666
667 public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) 667 public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry, float hover)
668 { 668 {
669 } 669 }
670 670