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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Drawing;
31using System.Drawing.Imaging;
32using System.Reflection;
33using System.IO;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using OpenMetaverse.Imaging;
38using OpenSim.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Server.Base;
42using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Services.Interfaces;
44
45namespace OpenSim.Region.OptionalModules.World.WorldView
46{
47 public class WorldViewModule : INonSharedRegionModule
48 {
49 private static readonly ILog m_log =
50 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51
52
53 private bool m_Enabled = false;
54 private IMapImageGenerator m_Generator;
55
56 public void Initialise(IConfigSource config)
57 {
58 IConfig moduleConfig = config.Configs["Modules"];
59 if (moduleConfig == null)
60 return;
61
62 if (moduleConfig.GetString("WorldViewModule", String.Empty) != Name)
63 return;
64
65 m_Enabled = true;
66 }
67
68 public void AddRegion(Scene scene)
69 {
70 }
71
72 public void RegionLoaded(Scene scene)
73 {
74 m_Generator = scene.RequestModuleInterface<IMapImageGenerator>();
75 if (m_Generator == null)
76 {
77 m_Enabled = false;
78 return;
79 }
80
81 m_log.Info("[WORLDVIEW]: Configured and enabled");
82
83 IHttpServer server = MainServer.GetHttpServer(0);
84 server.AddStreamHandler(new WorldViewRequestHandler(this,
85 scene.RegionInfo.RegionID.ToString()));
86 }
87
88 public void RemoveRegion(Scene scene)
89 {
90 }
91
92 public string Name
93 {
94 get { return "WorldViewModule"; }
95 }
96
97 public Type ReplaceableInterface
98 {
99 get { return null; }
100 }
101
102 public void Close()
103 {
104 }
105
106 public byte[] GenerateWorldView(Vector3 pos, Vector3 rot, float fov,
107 int width, int height)
108 {
109 if (!m_Enabled)
110 return new Byte[0];
111
112 Bitmap bmp = m_Generator.CreateViewImage(pos, rot, fov, width,
113 height);
114
115 MemoryStream str = new MemoryStream();
116
117 bmp.Save(str, ImageFormat.Jpeg);
118
119 return str.ToArray();
120 }
121 }
122}