diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/Tests')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index a0260a5..2ec354f 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
72 | // ScenePresence.SendInitialData() to reset our entire appearance. | 72 | // ScenePresence.SendInitialData() to reset our entire appearance. |
73 | scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId)); | 73 | scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId)); |
74 | 74 | ||
75 | afm.SetAppearance(originalClient, originalTe, null); | 75 | afm.SetAppearanceFromClient(originalClient, originalTe, null); |
76 | 76 | ||
77 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 77 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); |
78 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, originalClient.AgentId); | 78 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, originalClient.AgentId); |