diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 6c53d95..7b20446 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -823,11 +823,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
823 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", | 823 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", |
824 | landName, land.LocalID, landUUID); | 824 | landName, land.LocalID, landUUID); |
825 | } | 825 | } |
826 | System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
827 | 826 | ||
828 | // slvoice handles the sip address differently if it begins with confctl, hiding it from the user in the friends list. however it also disables | 827 | // slvoice handles the sip address differently if it begins with confctl, hiding it from the user in the friends list. however it also disables |
829 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. | 828 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. |
830 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); | 829 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(Encoding.ASCII.GetBytes(landUUID)), m_freeSwitchRealm); |
831 | 830 | ||
832 | lock (m_ParcelAddress) | 831 | lock (m_ParcelAddress) |
833 | { | 832 | { |