diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/Agent/TextureSender')
-rwxr-xr-x | OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs index 1f4c65a..cb72f23 100755 --- a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs +++ b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs | |||
@@ -114,20 +114,20 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender | |||
114 | 114 | ||
115 | if (!UUID.TryParse(rawAssetId, out assetId)) | 115 | if (!UUID.TryParse(rawAssetId, out assetId)) |
116 | { | 116 | { |
117 | MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId); | 117 | MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", rawAssetId); |
118 | return; | 118 | return; |
119 | } | 119 | } |
120 | 120 | ||
121 | AssetBase asset = m_scene.AssetService.Get(assetId.ToString()); | 121 | AssetBase asset = m_scene.AssetService.Get(assetId.ToString()); |
122 | if (asset == null) | 122 | if (asset == null) |
123 | { | 123 | { |
124 | MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId); | 124 | MainConsole.Instance.Output("ERROR: No asset found with ID {0}", assetId); |
125 | return; | 125 | return; |
126 | } | 126 | } |
127 | 127 | ||
128 | if (asset.Type != (sbyte)AssetType.Texture) | 128 | if (asset.Type != (sbyte)AssetType.Texture) |
129 | { | 129 | { |
130 | MainConsole.Instance.Output("ERROR: Asset {0} is not a texture type", null, assetId); | 130 | MainConsole.Instance.Output("ERROR: Asset {0} is not a texture type", assetId); |
131 | return; | 131 | return; |
132 | } | 132 | } |
133 | 133 | ||
@@ -144,12 +144,11 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender | |||
144 | { | 144 | { |
145 | MainConsole.Instance.Output( | 145 | MainConsole.Instance.Output( |
146 | "Successfully decoded asset {0} with {1} layers and {2} components", | 146 | "Successfully decoded asset {0} with {1} layers and {2} components", |
147 | null, | ||
148 | assetId, layers.Length, components); | 147 | assetId, layers.Length, components); |
149 | } | 148 | } |
150 | else | 149 | else |
151 | { | 150 | { |
152 | MainConsole.Instance.Output("Decode of asset {0} failed", null, assetId); | 151 | MainConsole.Instance.Output("Decode of asset {0} failed", assetId); |
153 | } | 152 | } |
154 | } | 153 | } |
155 | } | 154 | } |