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-rwxr-xr-xOpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2296981..7d98c94 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -531,11 +531,11 @@ namespace OpenSim.Region.Framework.Scenes
531// private int m_lastUpdate; 531// private int m_lastUpdate;
532 private bool m_firstHeartbeat = true; 532 private bool m_firstHeartbeat = true;
533 533
534 private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time; 534// private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time;
535 private bool m_reprioritizationEnabled = true; 535// private bool m_reprioritizationEnabled = true;
536 private double m_reprioritizationInterval = 5000.0; 536// private double m_reprioritizationInterval = 5000.0;
537 private double m_rootReprioritizationDistance = 10.0; 537// private double m_rootReprioritizationDistance = 10.0;
538 private double m_childReprioritizationDistance = 20.0; 538// private double m_childReprioritizationDistance = 20.0;
539 539
540 540
541 private Timer m_mapGenerationTimer = new Timer(); 541 private Timer m_mapGenerationTimer = new Timer();
@@ -1628,6 +1628,8 @@ namespace OpenSim.Region.Framework.Scenes
1628 Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true; 1628 Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true;
1629 m_lastFrameTick = Util.EnvironmentTickCount(); 1629 m_lastFrameTick = Util.EnvironmentTickCount();
1630 Update(-1); 1630 Update(-1);
1631
1632 Watchdog.RemoveThread();
1631 } 1633 }
1632 1634
1633 private void Maintenance() 1635 private void Maintenance()