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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs23
1 files changed, 8 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index be56fe1..c9dc7fd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2204,23 +2204,16 @@ namespace OpenSim.Region.Framework.Scenes
2204// "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target", 2204// "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target",
2205// Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId); 2205// Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId);
2206 } 2206 }
2207 }
2208 else
2209 {
2210 return;
2211 }
2212
2213 ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
2214 if (ParentPart == null)
2215 return;
2216 2207
2217 ParentID = m_requestedSitTargetID; 2208 ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
2209 ParentID = m_requestedSitTargetID;
2218 2210
2219 Velocity = Vector3.Zero; 2211 Velocity = Vector3.Zero;
2220 RemoveFromPhysicalScene(); 2212 RemoveFromPhysicalScene();
2221 2213
2222 Animator.TrySetMovementAnimation(sitAnimation); 2214 Animator.TrySetMovementAnimation(sitAnimation);
2223 SendAvatarDataToAllAgents(); 2215 SendAvatarDataToAllAgents();
2216 }
2224 } 2217 }
2225 2218
2226 public void HandleAgentSitOnGround() 2219 public void HandleAgentSitOnGround()