diff options
Diffstat (limited to 'OpenSim/Region/Framework')
11 files changed, 140 insertions, 130 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index c289cdb..8954513 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need | 65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need |
66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture | 66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture |
67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID | 67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID |
68 | /// </returns> | 68 | /// </returns> |
69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, | 69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
70 | int updateTimer, bool SetBlending, byte AlphaValue); | 70 | int updateTimer, bool SetBlending, byte AlphaValue); |
71 | 71 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index fa9bf19..f58904f 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | /// <returns> | 150 | /// <returns> |
151 | /// A list of inventory items with that name. | 151 | /// A list of inventory items with that name. |
152 | /// If no inventory item has that name then an empty list is returned. | 152 | /// If no inventory item has that name then an empty list is returned. |
153 | /// </returns> | 153 | /// </returns> |
154 | IList<TaskInventoryItem> GetInventoryItems(string name); | 154 | IList<TaskInventoryItem> GetInventoryItems(string name); |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index 948b9dc..8da99a0 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | /// <param name="name">name to filter on</param> | 62 | /// <param name="name">name to filter on</param> |
63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> |
64 | /// <param name="msg">msg to filter on</param> | 64 | /// <param name="msg">msg to filter on</param> |
65 | /// <returns>number of the scripts handle</returns> | 65 | /// <returns>number of the scripts handle</returns> |
66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); | 66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
@@ -77,19 +77,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// <param name="channel">channel to sent on</param> | 77 | /// <param name="channel">channel to sent on</param> |
78 | /// <param name="name">name of sender (object or avatar)</param> | 78 | /// <param name="name">name of sender (object or avatar)</param> |
79 | /// <param name="id">key of sender (object or avatar)</param> | 79 | /// <param name="id">key of sender (object or avatar)</param> |
80 | /// <param name="msg">msg to sent</param> | 80 | /// <param name="msg">msg to sent</param> |
81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); | 81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Are there any listen events ready to be dispatched? | 84 | /// Are there any listen events ready to be dispatched? |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <returns>boolean indication</returns> | 86 | /// <returns>boolean indication</returns> |
87 | bool HasMessages(); | 87 | bool HasMessages(); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Pop the first availlable listen event from the queue | 90 | /// Pop the first availlable listen event from the queue |
91 | /// </summary> | 91 | /// </summary> |
92 | /// <returns>ListenerInfo with filter filled in</returns> | 92 | /// <returns>ListenerInfo with filter filled in</returns> |
93 | IWorldCommListenerInfo GetNextMessage(); | 93 | IWorldCommListenerInfo GetNextMessage(); |
94 | 94 | ||
95 | void ListenControl(UUID itemID, int handle, int active); | 95 | void ListenControl(UUID itemID, int handle, int active); |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9f74b2a..57e1c37 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -209,7 +209,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
209 | /// Triggered when an object or attachment enters a scene | 209 | /// Triggered when an object or attachment enters a scene |
210 | /// </summary> | 210 | /// </summary> |
211 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; | 211 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; |
212 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); | 212 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); |
213 | 213 | ||
214 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); | 214 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); |
215 | 215 | ||
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
413 | } | 413 | } |
414 | } | 414 | } |
415 | } | 415 | } |
416 | } | 416 | } |
417 | 417 | ||
418 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | 418 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) |
419 | { | 419 | { |
@@ -433,7 +433,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
433 | e.Message, e.StackTrace); | 433 | e.Message, e.StackTrace); |
434 | } | 434 | } |
435 | } | 435 | } |
436 | } | 436 | } |
437 | } | 437 | } |
438 | 438 | ||
439 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 439 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
@@ -454,7 +454,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
454 | e.Message, e.StackTrace); | 454 | e.Message, e.StackTrace); |
455 | } | 455 | } |
456 | } | 456 | } |
457 | } | 457 | } |
458 | } | 458 | } |
459 | 459 | ||
460 | public void TriggerOnClientMovement(ScenePresence avatar) | 460 | public void TriggerOnClientMovement(ScenePresence avatar) |
@@ -475,7 +475,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
475 | e.Message, e.StackTrace); | 475 | e.Message, e.StackTrace); |
476 | } | 476 | } |
477 | } | 477 | } |
478 | } | 478 | } |
479 | } | 479 | } |
480 | 480 | ||
481 | public void TriggerPermissionError(UUID user, string reason) | 481 | public void TriggerPermissionError(UUID user, string reason) |
@@ -496,7 +496,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
496 | e.Message, e.StackTrace); | 496 | e.Message, e.StackTrace); |
497 | } | 497 | } |
498 | } | 498 | } |
499 | } | 499 | } |
500 | } | 500 | } |
501 | 501 | ||
502 | public void TriggerOnPluginConsole(string[] args) | 502 | public void TriggerOnPluginConsole(string[] args) |
@@ -517,7 +517,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
517 | e.Message, e.StackTrace); | 517 | e.Message, e.StackTrace); |
518 | } | 518 | } |
519 | } | 519 | } |
520 | } | 520 | } |
521 | } | 521 | } |
522 | 522 | ||
523 | public void TriggerOnFrame() | 523 | public void TriggerOnFrame() |
@@ -538,11 +538,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
538 | e.Message, e.StackTrace); | 538 | e.Message, e.StackTrace); |
539 | } | 539 | } |
540 | } | 540 | } |
541 | } | 541 | } |
542 | } | 542 | } |
543 | 543 | ||
544 | public void TriggerOnNewClient(IClientAPI client) | 544 | public void TriggerOnNewClient(IClientAPI client) |
545 | { | 545 | { |
546 | OnNewClientDelegate handlerNewClient = OnNewClient; | 546 | OnNewClientDelegate handlerNewClient = OnNewClient; |
547 | if (handlerNewClient != null) | 547 | if (handlerNewClient != null) |
548 | { | 548 | { |
@@ -559,10 +559,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
559 | e.Message, e.StackTrace); | 559 | e.Message, e.StackTrace); |
560 | } | 560 | } |
561 | } | 561 | } |
562 | } | 562 | } |
563 | 563 | ||
564 | if (client is IClientCore) | 564 | if (client is IClientCore) |
565 | { | 565 | { |
566 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; | 566 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; |
567 | if (handlerClientConnect != null) | 567 | if (handlerClientConnect != null) |
568 | { | 568 | { |
@@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
579 | e.Message, e.StackTrace); | 579 | e.Message, e.StackTrace); |
580 | } | 580 | } |
581 | } | 581 | } |
582 | } | 582 | } |
583 | } | 583 | } |
584 | } | 584 | } |
585 | 585 | ||
@@ -601,11 +601,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
601 | e.Message, e.StackTrace); | 601 | e.Message, e.StackTrace); |
602 | } | 602 | } |
603 | } | 603 | } |
604 | } | 604 | } |
605 | } | 605 | } |
606 | 606 | ||
607 | public void TriggerOnRemovePresence(UUID agentId) | 607 | public void TriggerOnRemovePresence(UUID agentId) |
608 | { | 608 | { |
609 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; | 609 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; |
610 | if (handlerRemovePresence != null) | 610 | if (handlerRemovePresence != null) |
611 | { | 611 | { |
@@ -622,11 +622,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
622 | e.Message, e.StackTrace); | 622 | e.Message, e.StackTrace); |
623 | } | 623 | } |
624 | } | 624 | } |
625 | } | 625 | } |
626 | } | 626 | } |
627 | 627 | ||
628 | public void TriggerOnBackup(IRegionDataStore dstore) | 628 | public void TriggerOnBackup(IRegionDataStore dstore) |
629 | { | 629 | { |
630 | OnBackupDelegate handlerOnAttach = OnBackup; | 630 | OnBackupDelegate handlerOnAttach = OnBackup; |
631 | if (handlerOnAttach != null) | 631 | if (handlerOnAttach != null) |
632 | { | 632 | { |
@@ -643,7 +643,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
643 | e.Message, e.StackTrace); | 643 | e.Message, e.StackTrace); |
644 | } | 644 | } |
645 | } | 645 | } |
646 | } | 646 | } |
647 | } | 647 | } |
648 | 648 | ||
649 | public void TriggerParcelPrimCountUpdate() | 649 | public void TriggerParcelPrimCountUpdate() |
@@ -664,7 +664,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
664 | e.Message, e.StackTrace); | 664 | e.Message, e.StackTrace); |
665 | } | 665 | } |
666 | } | 666 | } |
667 | } | 667 | } |
668 | } | 668 | } |
669 | 669 | ||
670 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) | 670 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) |
@@ -685,7 +685,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
685 | e.Message, e.StackTrace); | 685 | e.Message, e.StackTrace); |
686 | } | 686 | } |
687 | } | 687 | } |
688 | } | 688 | } |
689 | } | 689 | } |
690 | 690 | ||
691 | public void TriggerTerrainTick() | 691 | public void TriggerTerrainTick() |
@@ -706,7 +706,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
706 | e.Message, e.StackTrace); | 706 | e.Message, e.StackTrace); |
707 | } | 707 | } |
708 | } | 708 | } |
709 | } | 709 | } |
710 | } | 710 | } |
711 | 711 | ||
712 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 712 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
727 | e.Message, e.StackTrace); | 727 | e.Message, e.StackTrace); |
728 | } | 728 | } |
729 | } | 729 | } |
730 | } | 730 | } |
731 | } | 731 | } |
732 | 732 | ||
733 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) | 733 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) |
@@ -748,11 +748,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
748 | e.Message, e.StackTrace); | 748 | e.Message, e.StackTrace); |
749 | } | 749 | } |
750 | } | 750 | } |
751 | } | 751 | } |
752 | } | 752 | } |
753 | 753 | ||
754 | public void TriggerShutdown() | 754 | public void TriggerShutdown() |
755 | { | 755 | { |
756 | OnShutdownDelegate handlerShutdown = OnShutdown; | 756 | OnShutdownDelegate handlerShutdown = OnShutdown; |
757 | if (handlerShutdown != null) | 757 | if (handlerShutdown != null) |
758 | { | 758 | { |
@@ -769,11 +769,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
769 | e.Message, e.StackTrace); | 769 | e.Message, e.StackTrace); |
770 | } | 770 | } |
771 | } | 771 | } |
772 | } | 772 | } |
773 | } | 773 | } |
774 | 774 | ||
775 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 775 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
776 | { | 776 | { |
777 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; | 777 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; |
778 | if (handlerObjectGrab != null) | 778 | if (handlerObjectGrab != null) |
779 | { | 779 | { |
@@ -790,11 +790,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
790 | e.Message, e.StackTrace); | 790 | e.Message, e.StackTrace); |
791 | } | 791 | } |
792 | } | 792 | } |
793 | } | 793 | } |
794 | } | 794 | } |
795 | 795 | ||
796 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 796 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
797 | { | 797 | { |
798 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; | 798 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; |
799 | if (handlerObjectGrabbing != null) | 799 | if (handlerObjectGrabbing != null) |
800 | { | 800 | { |
@@ -811,11 +811,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
811 | e.Message, e.StackTrace); | 811 | e.Message, e.StackTrace); |
812 | } | 812 | } |
813 | } | 813 | } |
814 | } | 814 | } |
815 | } | 815 | } |
816 | 816 | ||
817 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 817 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
818 | { | 818 | { |
819 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; | 819 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; |
820 | if (handlerObjectDeGrab != null) | 820 | if (handlerObjectDeGrab != null) |
821 | { | 821 | { |
@@ -832,11 +832,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
832 | e.Message, e.StackTrace); | 832 | e.Message, e.StackTrace); |
833 | } | 833 | } |
834 | } | 834 | } |
835 | } | 835 | } |
836 | } | 836 | } |
837 | 837 | ||
838 | public void TriggerScriptReset(uint localID, UUID itemID) | 838 | public void TriggerScriptReset(uint localID, UUID itemID) |
839 | { | 839 | { |
840 | ScriptResetDelegate handlerScriptReset = OnScriptReset; | 840 | ScriptResetDelegate handlerScriptReset = OnScriptReset; |
841 | if (handlerScriptReset != null) | 841 | if (handlerScriptReset != null) |
842 | { | 842 | { |
@@ -853,11 +853,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
853 | e.Message, e.StackTrace); | 853 | e.Message, e.StackTrace); |
854 | } | 854 | } |
855 | } | 855 | } |
856 | } | 856 | } |
857 | } | 857 | } |
858 | 858 | ||
859 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | 859 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) |
860 | { | 860 | { |
861 | NewRezScript handlerRezScript = OnRezScript; | 861 | NewRezScript handlerRezScript = OnRezScript; |
862 | if (handlerRezScript != null) | 862 | if (handlerRezScript != null) |
863 | { | 863 | { |
@@ -874,7 +874,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
874 | e.Message, e.StackTrace); | 874 | e.Message, e.StackTrace); |
875 | } | 875 | } |
876 | } | 876 | } |
877 | } | 877 | } |
878 | } | 878 | } |
879 | 879 | ||
880 | public void TriggerStartScript(uint localID, UUID itemID) | 880 | public void TriggerStartScript(uint localID, UUID itemID) |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
895 | e.Message, e.StackTrace); | 895 | e.Message, e.StackTrace); |
896 | } | 896 | } |
897 | } | 897 | } |
898 | } | 898 | } |
899 | } | 899 | } |
900 | 900 | ||
901 | public void TriggerStopScript(uint localID, UUID itemID) | 901 | public void TriggerStopScript(uint localID, UUID itemID) |
@@ -916,11 +916,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
916 | e.Message, e.StackTrace); | 916 | e.Message, e.StackTrace); |
917 | } | 917 | } |
918 | } | 918 | } |
919 | } | 919 | } |
920 | } | 920 | } |
921 | 921 | ||
922 | public void TriggerRemoveScript(uint localID, UUID itemID) | 922 | public void TriggerRemoveScript(uint localID, UUID itemID) |
923 | { | 923 | { |
924 | RemoveScript handlerRemoveScript = OnRemoveScript; | 924 | RemoveScript handlerRemoveScript = OnRemoveScript; |
925 | if (handlerRemoveScript != null) | 925 | if (handlerRemoveScript != null) |
926 | { | 926 | { |
@@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
937 | e.Message, e.StackTrace); | 937 | e.Message, e.StackTrace); |
938 | } | 938 | } |
939 | } | 939 | } |
940 | } | 940 | } |
941 | } | 941 | } |
942 | 942 | ||
943 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) | 943 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) |
@@ -1036,7 +1036,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1036 | e.Message, e.StackTrace); | 1036 | e.Message, e.StackTrace); |
1037 | } | 1037 | } |
1038 | } | 1038 | } |
1039 | } | 1039 | } |
1040 | } | 1040 | } |
1041 | 1041 | ||
1042 | public void TriggerLandObjectAdded(ILandObject newParcel) | 1042 | public void TriggerLandObjectAdded(ILandObject newParcel) |
@@ -1057,7 +1057,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1057 | e.Message, e.StackTrace); | 1057 | e.Message, e.StackTrace); |
1058 | } | 1058 | } |
1059 | } | 1059 | } |
1060 | } | 1060 | } |
1061 | } | 1061 | } |
1062 | 1062 | ||
1063 | public void TriggerLandObjectRemoved(UUID globalID) | 1063 | public void TriggerLandObjectRemoved(UUID globalID) |
@@ -1078,7 +1078,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1078 | e.Message, e.StackTrace); | 1078 | e.Message, e.StackTrace); |
1079 | } | 1079 | } |
1080 | } | 1080 | } |
1081 | } | 1081 | } |
1082 | } | 1082 | } |
1083 | 1083 | ||
1084 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) | 1084 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) |
@@ -1104,7 +1104,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1104 | e.Message, e.StackTrace); | 1104 | e.Message, e.StackTrace); |
1105 | } | 1105 | } |
1106 | } | 1106 | } |
1107 | } | 1107 | } |
1108 | } | 1108 | } |
1109 | 1109 | ||
1110 | public void TriggerIncomingInstantMessage(GridInstantMessage message) | 1110 | public void TriggerIncomingInstantMessage(GridInstantMessage message) |
@@ -1125,7 +1125,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1125 | e.Message, e.StackTrace); | 1125 | e.Message, e.StackTrace); |
1126 | } | 1126 | } |
1127 | } | 1127 | } |
1128 | } | 1128 | } |
1129 | } | 1129 | } |
1130 | 1130 | ||
1131 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) | 1131 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) |
@@ -1146,7 +1146,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1146 | e.Message, e.StackTrace); | 1146 | e.Message, e.StackTrace); |
1147 | } | 1147 | } |
1148 | } | 1148 | } |
1149 | } | 1149 | } |
1150 | } | 1150 | } |
1151 | 1151 | ||
1152 | public void TriggerClientClosed(UUID ClientID, Scene scene) | 1152 | public void TriggerClientClosed(UUID ClientID, Scene scene) |
@@ -1167,7 +1167,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1167 | e.Message, e.StackTrace); | 1167 | e.Message, e.StackTrace); |
1168 | } | 1168 | } |
1169 | } | 1169 | } |
1170 | } | 1170 | } |
1171 | } | 1171 | } |
1172 | 1172 | ||
1173 | public void TriggerOnMakeChildAgent(ScenePresence presence) | 1173 | public void TriggerOnMakeChildAgent(ScenePresence presence) |
@@ -1188,7 +1188,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1188 | e.Message, e.StackTrace); | 1188 | e.Message, e.StackTrace); |
1189 | } | 1189 | } |
1190 | } | 1190 | } |
1191 | } | 1191 | } |
1192 | } | 1192 | } |
1193 | 1193 | ||
1194 | public void TriggerOnMakeRootAgent(ScenePresence presence) | 1194 | public void TriggerOnMakeRootAgent(ScenePresence presence) |
@@ -1209,7 +1209,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1209 | e.Message, e.StackTrace); | 1209 | e.Message, e.StackTrace); |
1210 | } | 1210 | } |
1211 | } | 1211 | } |
1212 | } | 1212 | } |
1213 | } | 1213 | } |
1214 | 1214 | ||
1215 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) | 1215 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) |
@@ -1229,12 +1229,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1229 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", | 1229 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", |
1230 | e.Message, e.StackTrace); | 1230 | e.Message, e.StackTrace); |
1231 | } | 1231 | } |
1232 | } | 1232 | } |
1233 | } | 1233 | } |
1234 | } | 1234 | } |
1235 | 1235 | ||
1236 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) | 1236 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) |
1237 | { | 1237 | { |
1238 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; | 1238 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; |
1239 | if (handlerRegisterCaps != null) | 1239 | if (handlerRegisterCaps != null) |
1240 | { | 1240 | { |
@@ -1251,7 +1251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1251 | e.Message, e.StackTrace); | 1251 | e.Message, e.StackTrace); |
1252 | } | 1252 | } |
1253 | } | 1253 | } |
1254 | } | 1254 | } |
1255 | } | 1255 | } |
1256 | 1256 | ||
1257 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) | 1257 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) |
@@ -1272,7 +1272,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1272 | e.Message, e.StackTrace); | 1272 | e.Message, e.StackTrace); |
1273 | } | 1273 | } |
1274 | } | 1274 | } |
1275 | } | 1275 | } |
1276 | } | 1276 | } |
1277 | 1277 | ||
1278 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) | 1278 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) |
@@ -1293,7 +1293,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1293 | e.Message, e.StackTrace); | 1293 | e.Message, e.StackTrace); |
1294 | } | 1294 | } |
1295 | } | 1295 | } |
1296 | } | 1296 | } |
1297 | } | 1297 | } |
1298 | 1298 | ||
1299 | public void TriggerLandBuy(Object sender, LandBuyArgs args) | 1299 | public void TriggerLandBuy(Object sender, LandBuyArgs args) |
@@ -1314,7 +1314,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1314 | e.Message, e.StackTrace); | 1314 | e.Message, e.StackTrace); |
1315 | } | 1315 | } |
1316 | } | 1316 | } |
1317 | } | 1317 | } |
1318 | } | 1318 | } |
1319 | 1319 | ||
1320 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) | 1320 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) |
@@ -1335,11 +1335,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1335 | e.Message, e.StackTrace); | 1335 | e.Message, e.StackTrace); |
1336 | } | 1336 | } |
1337 | } | 1337 | } |
1338 | } | 1338 | } |
1339 | } | 1339 | } |
1340 | 1340 | ||
1341 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) | 1341 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) |
1342 | { | 1342 | { |
1343 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; | 1343 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; |
1344 | if (handlerScriptAtTargetEvent != null) | 1344 | if (handlerScriptAtTargetEvent != null) |
1345 | { | 1345 | { |
@@ -1356,7 +1356,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1356 | e.Message, e.StackTrace); | 1356 | e.Message, e.StackTrace); |
1357 | } | 1357 | } |
1358 | } | 1358 | } |
1359 | } | 1359 | } |
1360 | } | 1360 | } |
1361 | 1361 | ||
1362 | public void TriggerNotAtTargetEvent(uint localID) | 1362 | public void TriggerNotAtTargetEvent(uint localID) |
@@ -1377,11 +1377,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1377 | e.Message, e.StackTrace); | 1377 | e.Message, e.StackTrace); |
1378 | } | 1378 | } |
1379 | } | 1379 | } |
1380 | } | 1380 | } |
1381 | } | 1381 | } |
1382 | 1382 | ||
1383 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) | 1383 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) |
1384 | { | 1384 | { |
1385 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; | 1385 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; |
1386 | if (handlerScriptAtRotTargetEvent != null) | 1386 | if (handlerScriptAtRotTargetEvent != null) |
1387 | { | 1387 | { |
@@ -1398,7 +1398,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1398 | e.Message, e.StackTrace); | 1398 | e.Message, e.StackTrace); |
1399 | } | 1399 | } |
1400 | } | 1400 | } |
1401 | } | 1401 | } |
1402 | } | 1402 | } |
1403 | 1403 | ||
1404 | public void TriggerNotAtRotTargetEvent(uint localID) | 1404 | public void TriggerNotAtRotTargetEvent(uint localID) |
@@ -1419,7 +1419,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1419 | e.Message, e.StackTrace); | 1419 | e.Message, e.StackTrace); |
1420 | } | 1420 | } |
1421 | } | 1421 | } |
1422 | } | 1422 | } |
1423 | } | 1423 | } |
1424 | 1424 | ||
1425 | public void TriggerRequestChangeWaterHeight(float height) | 1425 | public void TriggerRequestChangeWaterHeight(float height) |
@@ -1440,7 +1440,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1440 | e.Message, e.StackTrace); | 1440 | e.Message, e.StackTrace); |
1441 | } | 1441 | } |
1442 | } | 1442 | } |
1443 | } | 1443 | } |
1444 | } | 1444 | } |
1445 | 1445 | ||
1446 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) | 1446 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) |
@@ -1461,7 +1461,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1461 | e.Message, e.StackTrace); | 1461 | e.Message, e.StackTrace); |
1462 | } | 1462 | } |
1463 | } | 1463 | } |
1464 | } | 1464 | } |
1465 | } | 1465 | } |
1466 | 1466 | ||
1467 | public void TriggerSignificantClientMovement(IClientAPI client) | 1467 | public void TriggerSignificantClientMovement(IClientAPI client) |
@@ -1482,7 +1482,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1482 | e.Message, e.StackTrace); | 1482 | e.Message, e.StackTrace); |
1483 | } | 1483 | } |
1484 | } | 1484 | } |
1485 | } | 1485 | } |
1486 | } | 1486 | } |
1487 | 1487 | ||
1488 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) | 1488 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) |
@@ -1503,7 +1503,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1503 | e.Message, e.StackTrace); | 1503 | e.Message, e.StackTrace); |
1504 | } | 1504 | } |
1505 | } | 1505 | } |
1506 | } | 1506 | } |
1507 | } | 1507 | } |
1508 | 1508 | ||
1509 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) | 1509 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) |
@@ -1524,7 +1524,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1524 | e.Message, e.StackTrace); | 1524 | e.Message, e.StackTrace); |
1525 | } | 1525 | } |
1526 | } | 1526 | } |
1527 | } | 1527 | } |
1528 | } | 1528 | } |
1529 | 1529 | ||
1530 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) | 1530 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) |
@@ -1545,7 +1545,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1545 | e.Message, e.StackTrace); | 1545 | e.Message, e.StackTrace); |
1546 | } | 1546 | } |
1547 | } | 1547 | } |
1548 | } | 1548 | } |
1549 | } | 1549 | } |
1550 | 1550 | ||
1551 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) | 1551 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) |
@@ -1566,7 +1566,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1566 | e.Message, e.StackTrace); | 1566 | e.Message, e.StackTrace); |
1567 | } | 1567 | } |
1568 | } | 1568 | } |
1569 | } | 1569 | } |
1570 | } | 1570 | } |
1571 | 1571 | ||
1572 | public void TriggerNoticeNoLandDataFromStorage() | 1572 | public void TriggerNoticeNoLandDataFromStorage() |
@@ -1587,7 +1587,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1587 | e.Message, e.StackTrace); | 1587 | e.Message, e.StackTrace); |
1588 | } | 1588 | } |
1589 | } | 1589 | } |
1590 | } | 1590 | } |
1591 | } | 1591 | } |
1592 | 1592 | ||
1593 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) | 1593 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) |
@@ -1608,7 +1608,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1608 | e.Message, e.StackTrace); | 1608 | e.Message, e.StackTrace); |
1609 | } | 1609 | } |
1610 | } | 1610 | } |
1611 | } | 1611 | } |
1612 | } | 1612 | } |
1613 | 1613 | ||
1614 | public void TriggerSetAllowForcefulBan(bool allow) | 1614 | public void TriggerSetAllowForcefulBan(bool allow) |
@@ -1629,7 +1629,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1629 | e.Message, e.StackTrace); | 1629 | e.Message, e.StackTrace); |
1630 | } | 1630 | } |
1631 | } | 1631 | } |
1632 | } | 1632 | } |
1633 | } | 1633 | } |
1634 | 1634 | ||
1635 | public void TriggerRequestParcelPrimCountUpdate() | 1635 | public void TriggerRequestParcelPrimCountUpdate() |
@@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1650 | e.Message, e.StackTrace); | 1650 | e.Message, e.StackTrace); |
1651 | } | 1651 | } |
1652 | } | 1652 | } |
1653 | } | 1653 | } |
1654 | } | 1654 | } |
1655 | 1655 | ||
1656 | public void TriggerParcelPrimCountTainted() | 1656 | public void TriggerParcelPrimCountTainted() |
@@ -1671,7 +1671,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1671 | e.Message, e.StackTrace); | 1671 | e.Message, e.StackTrace); |
1672 | } | 1672 | } |
1673 | } | 1673 | } |
1674 | } | 1674 | } |
1675 | } | 1675 | } |
1676 | 1676 | ||
1677 | // this lets us keep track of nasty script events like timer, etc. | 1677 | // this lets us keep track of nasty script events like timer, etc. |
@@ -1710,7 +1710,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1710 | e.Message, e.StackTrace); | 1710 | e.Message, e.StackTrace); |
1711 | } | 1711 | } |
1712 | } | 1712 | } |
1713 | } | 1713 | } |
1714 | } | 1714 | } |
1715 | 1715 | ||
1716 | public float GetCurrentTimeAsSunLindenHour() | 1716 | public float GetCurrentTimeAsSunLindenHour() |
@@ -1737,7 +1737,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1737 | } | 1737 | } |
1738 | 1738 | ||
1739 | public void TriggerOarFileLoaded(Guid requestId, string message) | 1739 | public void TriggerOarFileLoaded(Guid requestId, string message) |
1740 | { | 1740 | { |
1741 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; | 1741 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; |
1742 | if (handlerOarFileLoaded != null) | 1742 | if (handlerOarFileLoaded != null) |
1743 | { | 1743 | { |
@@ -1754,7 +1754,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1754 | e.Message, e.StackTrace); | 1754 | e.Message, e.StackTrace); |
1755 | } | 1755 | } |
1756 | } | 1756 | } |
1757 | } | 1757 | } |
1758 | } | 1758 | } |
1759 | 1759 | ||
1760 | public void TriggerOarFileSaved(Guid requestId, string message) | 1760 | public void TriggerOarFileSaved(Guid requestId, string message) |
@@ -1775,7 +1775,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1775 | e.Message, e.StackTrace); | 1775 | e.Message, e.StackTrace); |
1776 | } | 1776 | } |
1777 | } | 1777 | } |
1778 | } | 1778 | } |
1779 | } | 1779 | } |
1780 | 1780 | ||
1781 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) | 1781 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) |
@@ -1796,7 +1796,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1796 | e.Message, e.StackTrace); | 1796 | e.Message, e.StackTrace); |
1797 | } | 1797 | } |
1798 | } | 1798 | } |
1799 | } | 1799 | } |
1800 | } | 1800 | } |
1801 | 1801 | ||
1802 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) | 1802 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1817,7 +1817,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1817 | e.Message, e.StackTrace); | 1817 | e.Message, e.StackTrace); |
1818 | } | 1818 | } |
1819 | } | 1819 | } |
1820 | } | 1820 | } |
1821 | } | 1821 | } |
1822 | 1822 | ||
1823 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) | 1823 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) |
@@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1838 | e.Message, e.StackTrace); | 1838 | e.Message, e.StackTrace); |
1839 | } | 1839 | } |
1840 | } | 1840 | } |
1841 | } | 1841 | } |
1842 | } | 1842 | } |
1843 | 1843 | ||
1844 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) | 1844 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1859,7 +1859,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1859 | e.Message, e.StackTrace); | 1859 | e.Message, e.StackTrace); |
1860 | } | 1860 | } |
1861 | } | 1861 | } |
1862 | } | 1862 | } |
1863 | } | 1863 | } |
1864 | 1864 | ||
1865 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) | 1865 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1880,7 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1880 | e.Message, e.StackTrace); | 1880 | e.Message, e.StackTrace); |
1881 | } | 1881 | } |
1882 | } | 1882 | } |
1883 | } | 1883 | } |
1884 | } | 1884 | } |
1885 | 1885 | ||
1886 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) | 1886 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) |
@@ -1901,7 +1901,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1901 | e.Message, e.StackTrace); | 1901 | e.Message, e.StackTrace); |
1902 | } | 1902 | } |
1903 | } | 1903 | } |
1904 | } | 1904 | } |
1905 | } | 1905 | } |
1906 | 1906 | ||
1907 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) | 1907 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1922,11 +1922,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1922 | e.Message, e.StackTrace); | 1922 | e.Message, e.StackTrace); |
1923 | } | 1923 | } |
1924 | } | 1924 | } |
1925 | } | 1925 | } |
1926 | } | 1926 | } |
1927 | 1927 | ||
1928 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) | 1928 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) |
1929 | { | 1929 | { |
1930 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; | 1930 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; |
1931 | if (handlerSetRootAgentScene != null) | 1931 | if (handlerSetRootAgentScene != null) |
1932 | { | 1932 | { |
@@ -1943,7 +1943,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1943 | e.Message, e.StackTrace); | 1943 | e.Message, e.StackTrace); |
1944 | } | 1944 | } |
1945 | } | 1945 | } |
1946 | } | 1946 | } |
1947 | } | 1947 | } |
1948 | 1948 | ||
1949 | public void TriggerOnRegionUp(GridRegion otherRegion) | 1949 | public void TriggerOnRegionUp(GridRegion otherRegion) |
@@ -1964,7 +1964,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1964 | e.Message, e.StackTrace); | 1964 | e.Message, e.StackTrace); |
1965 | } | 1965 | } |
1966 | } | 1966 | } |
1967 | } | 1967 | } |
1968 | } | 1968 | } |
1969 | } | 1969 | } |
1970 | } \ No newline at end of file | 1970 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index d5ceda8..b9b16ad 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2384 | AttachObject( | 2384 | AttachObject( |
2385 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | 2385 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); |
2386 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2386 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2387 | grp.SendGroupFullUpdate(); | 2387 | grp.SendGroupFullUpdate(); |
2388 | } | 2388 | } |
2389 | else | 2389 | else |
2390 | { | 2390 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index aed8640..4f6e824 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
262 | /// Returns a new unallocated local ID | 262 | /// Returns a new unallocated local ID |
263 | /// </summary> | 263 | /// </summary> |
264 | /// <returns>A brand new local ID</returns> | 264 | /// <returns>A brand new local ID</returns> |
265 | protected internal uint AllocateLocalId() | 265 | public uint AllocateLocalId() |
266 | { | 266 | { |
267 | uint myID; | 267 | uint myID; |
268 | 268 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 0132252..369552f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -642,7 +642,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
642 | // it get cleaned up | 642 | // it get cleaned up |
643 | // | 643 | // |
644 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 644 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
645 | group.HasGroupChanged = false; | 645 | group.HasGroupChanged = false; |
646 | } | 646 | } |
647 | else | 647 | else |
648 | { | 648 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index fe9dd9b..c5a6171 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -546,7 +546,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
546 | 546 | ||
547 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) | 547 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) |
548 | m_rootPart.ParentID = 0; | 548 | m_rootPart.ParentID = 0; |
549 | if (m_rootPart.LocalId==0) | 549 | if (m_rootPart.LocalId == 0) |
550 | m_rootPart.LocalId = m_scene.AllocateLocalId(); | 550 | m_rootPart.LocalId = m_scene.AllocateLocalId(); |
551 | 551 | ||
552 | // No need to lock here since the object isn't yet in a scene | 552 | // No need to lock here since the object isn't yet in a scene |
@@ -1505,6 +1505,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1505 | /// <param name="part"></param> | 1505 | /// <param name="part"></param> |
1506 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) | 1506 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) |
1507 | { | 1507 | { |
1508 | // m_log.DebugFormat( | ||
1509 | // "[SOG]: Sendinging part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId); | ||
1510 | |||
1508 | if (m_rootPart.UUID == part.UUID) | 1511 | if (m_rootPart.UUID == part.UUID) |
1509 | { | 1512 | { |
1510 | if (IsAttachment) | 1513 | if (IsAttachment) |
@@ -2297,7 +2300,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2297 | 2300 | ||
2298 | AttachToBackup(); | 2301 | AttachToBackup(); |
2299 | 2302 | ||
2300 | |||
2301 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the | 2303 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the |
2302 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and | 2304 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and |
2303 | // unmoved prims! | 2305 | // unmoved prims! |
@@ -2312,9 +2314,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2312 | /// an independent SceneObjectGroup. | 2314 | /// an independent SceneObjectGroup. |
2313 | /// </summary> | 2315 | /// </summary> |
2314 | /// <param name="partID"></param> | 2316 | /// <param name="partID"></param> |
2315 | public void DelinkFromGroup(uint partID) | 2317 | /// <returns>The object group of the newly delinked prim. Null if part could not be found</returns> |
2318 | public SceneObjectGroup DelinkFromGroup(uint partID) | ||
2316 | { | 2319 | { |
2317 | DelinkFromGroup(partID, true); | 2320 | return DelinkFromGroup(partID, true); |
2318 | } | 2321 | } |
2319 | 2322 | ||
2320 | /// <summary> | 2323 | /// <summary> |
@@ -2323,28 +2326,39 @@ namespace OpenSim.Region.Framework.Scenes | |||
2323 | /// </summary> | 2326 | /// </summary> |
2324 | /// <param name="partID"></param> | 2327 | /// <param name="partID"></param> |
2325 | /// <param name="sendEvents"></param> | 2328 | /// <param name="sendEvents"></param> |
2326 | public void DelinkFromGroup(uint partID, bool sendEvents) | 2329 | /// <returns>The object group of the newly delinked prim. Null if part could not be found</returns> |
2330 | public SceneObjectGroup DelinkFromGroup(uint partID, bool sendEvents) | ||
2327 | { | 2331 | { |
2328 | SceneObjectPart linkPart = GetChildPart(partID); | 2332 | SceneObjectPart linkPart = GetChildPart(partID); |
2329 | 2333 | ||
2330 | if (linkPart != null) | 2334 | if (linkPart != null) |
2331 | { | 2335 | { |
2332 | DelinkFromGroup(linkPart, sendEvents); | 2336 | return DelinkFromGroup(linkPart, sendEvents); |
2333 | } | 2337 | } |
2334 | else | 2338 | else |
2335 | { | 2339 | { |
2336 | m_log.InfoFormat("[SCENE OBJECT GROUP]: " + | 2340 | m_log.WarnFormat("[SCENE OBJECT GROUP]: " + |
2337 | "DelinkFromGroup(): Child prim {0} not found in object {1}, {2}", | 2341 | "DelinkFromGroup(): Child prim {0} not found in object {1}, {2}", |
2338 | partID, LocalId, UUID); | 2342 | partID, LocalId, UUID); |
2343 | |||
2344 | return null; | ||
2339 | } | 2345 | } |
2340 | } | 2346 | } |
2341 | 2347 | ||
2342 | public void DelinkFromGroup(SceneObjectPart linkPart, bool sendEvents) | 2348 | /// <summary> |
2349 | /// Delink the given prim from this group. The delinked prim is established as | ||
2350 | /// an independent SceneObjectGroup. | ||
2351 | /// </summary> | ||
2352 | /// <param name="partID"></param> | ||
2353 | /// <param name="sendEvents"></param> | ||
2354 | /// <returns>The object group of the newly delinked prim.</returns> | ||
2355 | public SceneObjectGroup DelinkFromGroup(SceneObjectPart linkPart, bool sendEvents) | ||
2343 | { | 2356 | { |
2344 | linkPart.ClearUndoState(); | ||
2345 | // m_log.DebugFormat( | 2357 | // m_log.DebugFormat( |
2346 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", | 2358 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", |
2347 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); | 2359 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); |
2360 | |||
2361 | linkPart.ClearUndoState(); | ||
2348 | 2362 | ||
2349 | Quaternion worldRot = linkPart.GetWorldRotation(); | 2363 | Quaternion worldRot = linkPart.GetWorldRotation(); |
2350 | 2364 | ||
@@ -2397,6 +2411,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2397 | 2411 | ||
2398 | //HasGroupChanged = true; | 2412 | //HasGroupChanged = true; |
2399 | //ScheduleGroupForFullUpdate(); | 2413 | //ScheduleGroupForFullUpdate(); |
2414 | |||
2415 | return objectGroup; | ||
2400 | } | 2416 | } |
2401 | 2417 | ||
2402 | /// <summary> | 2418 | /// <summary> |
@@ -2435,7 +2451,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2435 | 2451 | ||
2436 | part.LinkNum = linkNum; | 2452 | part.LinkNum = linkNum; |
2437 | 2453 | ||
2438 | |||
2439 | part.OffsetPosition = part.GroupPosition - AbsolutePosition; | 2454 | part.OffsetPosition = part.GroupPosition - AbsolutePosition; |
2440 | 2455 | ||
2441 | Quaternion rootRotation = m_rootPart.RotationOffset; | 2456 | Quaternion rootRotation = m_rootPart.RotationOffset; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d339208..5c283bc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4531,7 +4531,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4531 | else | 4531 | else |
4532 | { | 4532 | { |
4533 | // m_log.DebugFormat( | 4533 | // m_log.DebugFormat( |
4534 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); | 4534 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); |
4535 | ScheduleFullUpdate(); | 4535 | ScheduleFullUpdate(); |
4536 | } | 4536 | } |
4537 | } | 4537 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index d0de513..04e3221 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -313,7 +313,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
313 | } | 313 | } |
314 | ); | 314 | ); |
315 | } | 315 | } |
316 | } | 316 | } |
317 | 317 | ||
318 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 318 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
319 | { | 319 | { |
@@ -578,7 +578,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
578 | m_items.TryGetValue(itemId, out item); | 578 | m_items.TryGetValue(itemId, out item); |
579 | 579 | ||
580 | return item; | 580 | return item; |
581 | } | 581 | } |
582 | 582 | ||
583 | /// <summary> | 583 | /// <summary> |
584 | /// Get inventory items by name. | 584 | /// Get inventory items by name. |
@@ -587,7 +587,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
587 | /// <returns> | 587 | /// <returns> |
588 | /// A list of inventory items with that name. | 588 | /// A list of inventory items with that name. |
589 | /// If no inventory item has that name then an empty list is returned. | 589 | /// If no inventory item has that name then an empty list is returned. |
590 | /// </returns> | 590 | /// </returns> |
591 | public IList<TaskInventoryItem> GetInventoryItems(string name) | 591 | public IList<TaskInventoryItem> GetInventoryItems(string name) |
592 | { | 592 | { |
593 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); | 593 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6b6fa7c..af9afa6 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -650,7 +650,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
650 | #region Constructor(s) | 650 | #region Constructor(s) |
651 | 651 | ||
652 | public ScenePresence() | 652 | public ScenePresence() |
653 | { | 653 | { |
654 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 654 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
655 | CreateSceneViewer(); | 655 | CreateSceneViewer(); |
656 | m_animator = new ScenePresenceAnimator(this); | 656 | m_animator = new ScenePresenceAnimator(this); |
@@ -1241,14 +1241,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1241 | } | 1241 | } |
1242 | else | 1242 | else |
1243 | { | 1243 | { |
1244 | if (m_pos.X < 0) | ||
1245 | m_pos.X = 128; | ||
1246 | if (m_pos.Y < 0) | ||
1247 | m_pos.Y = 128; | ||
1248 | if (m_pos.X > Scene.WestBorders[0].BorderLine.X) | ||
1249 | m_pos.X = 128; | ||
1250 | if (m_pos.Y > Scene.NorthBorders[0].BorderLine.Y) | ||
1251 | m_pos.Y = 128; | ||
1252 | m_LastFinitePos = m_pos; | 1244 | m_LastFinitePos = m_pos; |
1253 | } | 1245 | } |
1254 | 1246 | ||
@@ -2818,16 +2810,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
2818 | { | 2810 | { |
2819 | if (!needsTransit) | 2811 | if (!needsTransit) |
2820 | { | 2812 | { |
2821 | Vector3 pos = AbsolutePosition; | 2813 | if (m_requestedSitTargetUUID == UUID.Zero) |
2822 | if (AbsolutePosition.X < 0) | 2814 | { |
2823 | pos.X += Velocity.Y; | 2815 | Vector3 pos = AbsolutePosition; |
2824 | else if (AbsolutePosition.X > Constants.RegionSize) | 2816 | if (AbsolutePosition.X < 0) |
2825 | pos.X -= Velocity.Y; | 2817 | pos.X += Velocity.X; |
2826 | if (AbsolutePosition.Y < 0) | 2818 | else if (AbsolutePosition.X > Constants.RegionSize) |
2827 | pos.Y += Velocity.Y; | 2819 | pos.X -= Velocity.X; |
2828 | else if (AbsolutePosition.Y > Constants.RegionSize) | 2820 | if (AbsolutePosition.Y < 0) |
2829 | pos.Y -= Velocity.Y; | 2821 | pos.Y += Velocity.Y; |
2830 | AbsolutePosition = pos; | 2822 | else if (AbsolutePosition.Y > Constants.RegionSize) |
2823 | pos.Y -= Velocity.Y; | ||
2824 | AbsolutePosition = pos; | ||
2825 | } | ||
2831 | } | 2826 | } |
2832 | } | 2827 | } |
2833 | else if (neighbor > 0) | 2828 | else if (neighbor > 0) |
@@ -3292,7 +3287,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3292 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; | 3287 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; |
3293 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong | 3288 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong |
3294 | m_physicsActor.SubscribeEvents(500); | 3289 | m_physicsActor.SubscribeEvents(500); |
3295 | m_physicsActor.LocalID = LocalId; | 3290 | m_physicsActor.LocalID = LocalId; |
3296 | } | 3291 | } |
3297 | 3292 | ||
3298 | private void OutOfBoundsCall(Vector3 pos) | 3293 | private void OutOfBoundsCall(Vector3 pos) |
@@ -3384,7 +3379,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3384 | } | 3379 | } |
3385 | if (m_health <= 0) | 3380 | if (m_health <= 0) |
3386 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); | 3381 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); |
3387 | } | 3382 | } |
3388 | } | 3383 | } |
3389 | 3384 | ||
3390 | public void setHealthWithUpdate(float health) | 3385 | public void setHealthWithUpdate(float health) |