diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 7 |
3 files changed, 13 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 64567db..8feb022 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -137,7 +137,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
137 | x = m_inventoryDeletes.Dequeue(); | 137 | x = m_inventoryDeletes.Dequeue(); |
138 | 138 | ||
139 | m_log.DebugFormat( | 139 | m_log.DebugFormat( |
140 | "[ASYNC DELETER]: Sending object to user's inventory, {0} item(s) remaining.", left); | 140 | "[ASYNC DELETER]: Sending object to user's inventory, action {1}, count {2}, {0} item(s) remaining.", left, x.action, x.objectGroups.Count); |
141 | 141 | ||
142 | try | 142 | try |
143 | { | 143 | { |
@@ -177,4 +177,4 @@ namespace OpenSim.Region.Framework.Scenes | |||
177 | return false; | 177 | return false; |
178 | } | 178 | } |
179 | } | 179 | } |
180 | } \ No newline at end of file | 180 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index bcc439c..76e160d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -5063,8 +5063,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
5063 | { | 5063 | { |
5064 | float ominX, ominY, ominZ, omaxX, omaxY, omaxZ; | 5064 | float ominX, ominY, ominZ, omaxX, omaxY, omaxZ; |
5065 | 5065 | ||
5066 | Vector3 vec = g.AbsolutePosition; | ||
5067 | |||
5066 | g.GetAxisAlignedBoundingBoxRaw(out ominX, out omaxX, out ominY, out omaxY, out ominZ, out omaxZ); | 5068 | g.GetAxisAlignedBoundingBoxRaw(out ominX, out omaxX, out ominY, out omaxY, out ominZ, out omaxZ); |
5067 | 5069 | ||
5070 | ominX += vec.X; | ||
5071 | omaxX += vec.X; | ||
5072 | ominY += vec.Y; | ||
5073 | omaxY += vec.Y; | ||
5074 | ominZ += vec.Z; | ||
5075 | omaxZ += vec.Z; | ||
5076 | |||
5068 | if (minX > ominX) | 5077 | if (minX > ominX) |
5069 | minX = ominX; | 5078 | minX = ominX; |
5070 | if (minY > ominY) | 5079 | if (minY > ominY) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index a6d89cf..9a7d560 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1569,8 +1569,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1569 | ILandObject parcel = m_scene.LandChannel.GetLandObject( | 1569 | ILandObject parcel = m_scene.LandChannel.GetLandObject( |
1570 | m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); | 1570 | m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); |
1571 | 1571 | ||
1572 | List<uint> returns = new List<uint>(); | ||
1573 | |||
1574 | if (parcel != null && parcel.LandData != null && | 1572 | if (parcel != null && parcel.LandData != null && |
1575 | parcel.LandData.OtherCleanTime != 0) | 1573 | parcel.LandData.OtherCleanTime != 0) |
1576 | { | 1574 | { |
@@ -1584,15 +1582,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1584 | DetachFromBackup(); | 1582 | DetachFromBackup(); |
1585 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); | 1583 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); |
1586 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); | 1584 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); |
1587 | returns.Add(RootPart.LocalId); | 1585 | m_scene.DeRezObjects(null, new List<uint>() { RootPart.LocalId }, UUID.Zero, |
1586 | DeRezAction.Return, UUID.Zero); | ||
1588 | 1587 | ||
1589 | return; | 1588 | return; |
1590 | } | 1589 | } |
1591 | } | 1590 | } |
1592 | } | 1591 | } |
1593 | 1592 | ||
1594 | m_scene.DeRezObjects(null, returns, UUID.Zero, | ||
1595 | DeRezAction.Return, UUID.Zero); | ||
1596 | } | 1593 | } |
1597 | 1594 | ||
1598 | if (HasGroupChanged) | 1595 | if (HasGroupChanged) |