diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 975d769..df6c88f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -600,23 +600,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
600 | "reload estate", | 600 | "reload estate", |
601 | "Reload the estate data", HandleReloadEstate); | 601 | "Reload the estate data", HandleReloadEstate); |
602 | 602 | ||
603 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner", | ||
604 | "delete object owner <UUID>", | ||
605 | "Delete object by owner", HandleDeleteObject); | ||
606 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator", | ||
607 | "delete object creator <UUID>", | ||
608 | "Delete object by creator", HandleDeleteObject); | ||
609 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid", | ||
610 | "delete object uuid <UUID>", | ||
611 | "Delete object by uuid", HandleDeleteObject); | ||
612 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object name", | ||
613 | "delete object name <name>", | ||
614 | "Delete object by name", HandleDeleteObject); | ||
615 | |||
616 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside", | ||
617 | "delete object outside", | ||
618 | "Delete all objects outside boundaries", HandleDeleteObject); | ||
619 | |||
620 | //Bind Storage Manager functions to some land manager functions for this scene | 603 | //Bind Storage Manager functions to some land manager functions for this scene |
621 | EventManager.OnLandObjectAdded += | 604 | EventManager.OnLandObjectAdded += |
622 | new EventManager.LandObjectAdded(simDataService.StoreLandObject); | 605 | new EventManager.LandObjectAdded(simDataService.StoreLandObject); |
@@ -4860,93 +4843,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4860 | } | 4843 | } |
4861 | } | 4844 | } |
4862 | 4845 | ||
4863 | private void HandleDeleteObject(string module, string[] cmd) | ||
4864 | { | ||
4865 | if (cmd.Length < 3) | ||
4866 | return; | ||
4867 | |||
4868 | string mode = cmd[2]; | ||
4869 | string o = ""; | ||
4870 | |||
4871 | if (mode != "outside") | ||
4872 | { | ||
4873 | if (cmd.Length < 4) | ||
4874 | return; | ||
4875 | |||
4876 | o = cmd[3]; | ||
4877 | } | ||
4878 | |||
4879 | List<SceneObjectGroup> deletes = new List<SceneObjectGroup>(); | ||
4880 | |||
4881 | UUID match; | ||
4882 | |||
4883 | switch (mode) | ||
4884 | { | ||
4885 | case "owner": | ||
4886 | if (!UUID.TryParse(o, out match)) | ||
4887 | return; | ||
4888 | ForEachSOG(delegate (SceneObjectGroup g) | ||
4889 | { | ||
4890 | if (g.OwnerID == match && !g.IsAttachment) | ||
4891 | deletes.Add(g); | ||
4892 | }); | ||
4893 | break; | ||
4894 | case "creator": | ||
4895 | if (!UUID.TryParse(o, out match)) | ||
4896 | return; | ||
4897 | ForEachSOG(delegate (SceneObjectGroup g) | ||
4898 | { | ||
4899 | if (g.RootPart.CreatorID == match && !g.IsAttachment) | ||
4900 | deletes.Add(g); | ||
4901 | }); | ||
4902 | break; | ||
4903 | case "uuid": | ||
4904 | if (!UUID.TryParse(o, out match)) | ||
4905 | return; | ||
4906 | ForEachSOG(delegate (SceneObjectGroup g) | ||
4907 | { | ||
4908 | if (g.UUID == match && !g.IsAttachment) | ||
4909 | deletes.Add(g); | ||
4910 | }); | ||
4911 | break; | ||
4912 | case "name": | ||
4913 | ForEachSOG(delegate (SceneObjectGroup g) | ||
4914 | { | ||
4915 | if (g.RootPart.Name == o && !g.IsAttachment) | ||
4916 | deletes.Add(g); | ||
4917 | }); | ||
4918 | break; | ||
4919 | case "outside": | ||
4920 | ForEachSOG(delegate (SceneObjectGroup g) | ||
4921 | { | ||
4922 | SceneObjectPart rootPart = g.RootPart; | ||
4923 | bool delete = false; | ||
4924 | |||
4925 | if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0) | ||
4926 | { | ||
4927 | delete = true; | ||
4928 | } | ||
4929 | else | ||
4930 | { | ||
4931 | ILandObject parcel = LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y); | ||
4932 | |||
4933 | if (parcel == null || parcel.LandData.Name == "NO LAND") | ||
4934 | delete = true; | ||
4935 | } | ||
4936 | |||
4937 | if (delete && !g.IsAttachment && !deletes.Contains(g)) | ||
4938 | deletes.Add(g); | ||
4939 | }); | ||
4940 | break; | ||
4941 | } | ||
4942 | |||
4943 | foreach (SceneObjectGroup g in deletes) | ||
4944 | { | ||
4945 | m_log.InfoFormat("[SCENE]: Deleting object {0}", g.UUID); | ||
4946 | DeleteSceneObject(g, false); | ||
4947 | } | ||
4948 | } | ||
4949 | |||
4950 | private void HandleReloadEstate(string module, string[] cmd) | 4846 | private void HandleReloadEstate(string module, string[] cmd) |
4951 | { | 4847 | { |
4952 | if (MainConsole.Instance.ConsoleScene == null || | 4848 | if (MainConsole.Instance.ConsoleScene == null || |