diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
5 files changed, 115 insertions, 57 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 4cc797b..a29b7f1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -426,6 +426,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
426 | InventoryItemBase itemCopy = new InventoryItemBase(); | 426 | InventoryItemBase itemCopy = new InventoryItemBase(); |
427 | itemCopy.Owner = recipient; | 427 | itemCopy.Owner = recipient; |
428 | itemCopy.CreatorId = item.CreatorId; | 428 | itemCopy.CreatorId = item.CreatorId; |
429 | itemCopy.CreatorData = item.CreatorData; | ||
429 | itemCopy.ID = UUID.Random(); | 430 | itemCopy.ID = UUID.Random(); |
430 | itemCopy.AssetID = item.AssetID; | 431 | itemCopy.AssetID = item.AssetID; |
431 | itemCopy.Description = item.Description; | 432 | itemCopy.Description = item.Description; |
@@ -699,13 +700,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
699 | if (remoteClient.AgentId == oldAgentID) | 700 | if (remoteClient.AgentId == oldAgentID) |
700 | { | 701 | { |
701 | CreateNewInventoryItem( | 702 | CreateNewInventoryItem( |
702 | remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, | 703 | remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, |
703 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); | 704 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); |
704 | } | 705 | } |
705 | else | 706 | else |
706 | { | 707 | { |
707 | CreateNewInventoryItem( | 708 | CreateNewInventoryItem( |
708 | remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, | 709 | remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, |
709 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); | 710 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); |
710 | } | 711 | } |
711 | } | 712 | } |
@@ -755,11 +756,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
755 | /// <param name="asset"></param> | 756 | /// <param name="asset"></param> |
756 | /// <param name="invType"></param> | 757 | /// <param name="invType"></param> |
757 | /// <param name="nextOwnerMask"></param> | 758 | /// <param name="nextOwnerMask"></param> |
758 | private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, | 759 | private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, |
759 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) | 760 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) |
760 | { | 761 | { |
761 | CreateNewInventoryItem( | 762 | CreateNewInventoryItem( |
762 | remoteClient, creatorID, folderID, name, flags, callbackID, asset, invType, | 763 | remoteClient, creatorID, creatorData, folderID, name, flags, callbackID, asset, invType, |
763 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); | 764 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); |
764 | } | 765 | } |
765 | 766 | ||
@@ -774,12 +775,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
774 | /// <param name="nextOwnerMask"></param> | 775 | /// <param name="nextOwnerMask"></param> |
775 | /// <param name="creationDate"></param> | 776 | /// <param name="creationDate"></param> |
776 | private void CreateNewInventoryItem( | 777 | private void CreateNewInventoryItem( |
777 | IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, | 778 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, |
778 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) | 779 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) |
779 | { | 780 | { |
780 | InventoryItemBase item = new InventoryItemBase(); | 781 | InventoryItemBase item = new InventoryItemBase(); |
781 | item.Owner = remoteClient.AgentId; | 782 | item.Owner = remoteClient.AgentId; |
782 | item.CreatorId = creatorID; | 783 | item.CreatorId = creatorID; |
784 | item.CreatorData = creatorData; | ||
783 | item.ID = UUID.Random(); | 785 | item.ID = UUID.Random(); |
784 | item.AssetID = asset.FullID; | 786 | item.AssetID = asset.FullID; |
785 | item.Description = asset.Description; | 787 | item.Description = asset.Description; |
@@ -859,7 +861,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
859 | AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId); | 861 | AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId); |
860 | AssetService.Store(asset); | 862 | AssetService.Store(asset); |
861 | 863 | ||
862 | CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); | 864 | CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); |
863 | } | 865 | } |
864 | else | 866 | else |
865 | { | 867 | { |
@@ -901,7 +903,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
901 | asset.Description = description; | 903 | asset.Description = description; |
902 | 904 | ||
903 | CreateNewInventoryItem( | 905 | CreateNewInventoryItem( |
904 | remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, | 906 | remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType, |
905 | (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, | 907 | (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, |
906 | (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); | 908 | (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); |
907 | } | 909 | } |
@@ -1025,6 +1027,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1025 | 1027 | ||
1026 | agentItem.ID = UUID.Random(); | 1028 | agentItem.ID = UUID.Random(); |
1027 | agentItem.CreatorId = taskItem.CreatorID.ToString(); | 1029 | agentItem.CreatorId = taskItem.CreatorID.ToString(); |
1030 | agentItem.CreatorData = taskItem.CreatorData; | ||
1028 | agentItem.Owner = destAgent; | 1031 | agentItem.Owner = destAgent; |
1029 | agentItem.AssetID = taskItem.AssetID; | 1032 | agentItem.AssetID = taskItem.AssetID; |
1030 | agentItem.Description = taskItem.Description; | 1033 | agentItem.Description = taskItem.Description; |
@@ -1226,6 +1229,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1226 | 1229 | ||
1227 | destTaskItem.ItemID = UUID.Random(); | 1230 | destTaskItem.ItemID = UUID.Random(); |
1228 | destTaskItem.CreatorID = srcTaskItem.CreatorID; | 1231 | destTaskItem.CreatorID = srcTaskItem.CreatorID; |
1232 | destTaskItem.CreatorData = srcTaskItem.CreatorData; | ||
1229 | destTaskItem.AssetID = srcTaskItem.AssetID; | 1233 | destTaskItem.AssetID = srcTaskItem.AssetID; |
1230 | destTaskItem.GroupID = destPart.GroupID; | 1234 | destTaskItem.GroupID = destPart.GroupID; |
1231 | destTaskItem.OwnerID = destPart.OwnerID; | 1235 | destTaskItem.OwnerID = destPart.OwnerID; |
@@ -1638,6 +1642,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1638 | 1642 | ||
1639 | destTaskItem.ItemID = UUID.Random(); | 1643 | destTaskItem.ItemID = UUID.Random(); |
1640 | destTaskItem.CreatorID = srcTaskItem.CreatorID; | 1644 | destTaskItem.CreatorID = srcTaskItem.CreatorID; |
1645 | destTaskItem.CreatorData = srcTaskItem.CreatorData; | ||
1641 | destTaskItem.AssetID = srcTaskItem.AssetID; | 1646 | destTaskItem.AssetID = srcTaskItem.AssetID; |
1642 | destTaskItem.GroupID = destPart.GroupID; | 1647 | destTaskItem.GroupID = destPart.GroupID; |
1643 | destTaskItem.OwnerID = destPart.OwnerID; | 1648 | destTaskItem.OwnerID = destPart.OwnerID; |
@@ -1844,6 +1849,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1844 | 1849 | ||
1845 | InventoryItemBase item = new InventoryItemBase(); | 1850 | InventoryItemBase item = new InventoryItemBase(); |
1846 | item.CreatorId = grp.RootPart.CreatorID.ToString(); | 1851 | item.CreatorId = grp.RootPart.CreatorID.ToString(); |
1852 | item.CreatorData = grp.RootPart.CreatorData; | ||
1847 | item.Owner = remoteClient.AgentId; | 1853 | item.Owner = remoteClient.AgentId; |
1848 | item.ID = UUID.Random(); | 1854 | item.ID = UUID.Random(); |
1849 | item.AssetID = asset.FullID; | 1855 | item.AssetID = asset.FullID; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 21c36d3..ab567fb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -462,22 +462,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | ); | 462 | ); |
463 | } | 463 | } |
464 | 464 | ||
465 | public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) | ||
466 | { | ||
467 | if (LibraryService != null && (LibraryService.LibraryRootFolder.Owner == uuid)) | ||
468 | { | ||
469 | remote_client.SendNameReply(uuid, "Mr", "OpenSim"); | ||
470 | } | ||
471 | else | ||
472 | { | ||
473 | string[] names = GetUserNames(uuid); | ||
474 | if (names.Length == 2) | ||
475 | { | ||
476 | remote_client.SendNameReply(uuid, names[0], names[1]); | ||
477 | } | ||
478 | |||
479 | } | ||
480 | } | ||
481 | 465 | ||
482 | /// <summary> | 466 | /// <summary> |
483 | /// Handle a fetch inventory request from the client | 467 | /// Handle a fetch inventory request from the client |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 96a9f99..4fc2cbc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -185,6 +185,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
185 | private Timer m_mapGenerationTimer = new Timer(); | 185 | private Timer m_mapGenerationTimer = new Timer(); |
186 | private bool m_generateMaptiles; | 186 | private bool m_generateMaptiles; |
187 | 187 | ||
188 | private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); | ||
189 | |||
188 | #endregion Fields | 190 | #endregion Fields |
189 | 191 | ||
190 | #region Properties | 192 | #region Properties |
@@ -792,36 +794,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
792 | return m_simulatorVersion; | 794 | return m_simulatorVersion; |
793 | } | 795 | } |
794 | 796 | ||
795 | public string[] GetUserNames(UUID uuid) | ||
796 | { | ||
797 | string[] returnstring = new string[0]; | ||
798 | |||
799 | UserAccount account = UserAccountService.GetUserAccount(RegionInfo.ScopeID, uuid); | ||
800 | |||
801 | if (account != null) | ||
802 | { | ||
803 | returnstring = new string[2]; | ||
804 | returnstring[0] = account.FirstName; | ||
805 | returnstring[1] = account.LastName; | ||
806 | } | ||
807 | |||
808 | return returnstring; | ||
809 | } | ||
810 | |||
811 | public string GetUserName(UUID uuid) | ||
812 | { | ||
813 | string[] names = GetUserNames(uuid); | ||
814 | if (names.Length == 2) | ||
815 | { | ||
816 | string firstname = names[0]; | ||
817 | string lastname = names[1]; | ||
818 | |||
819 | return firstname + " " + lastname; | ||
820 | |||
821 | } | ||
822 | return "(hippos)"; | ||
823 | } | ||
824 | |||
825 | /// <summary> | 797 | /// <summary> |
826 | /// Another region is up. | 798 | /// Another region is up. |
827 | /// | 799 | /// |
@@ -2808,7 +2780,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2808 | 2780 | ||
2809 | public virtual void SubscribeToClientGridEvents(IClientAPI client) | 2781 | public virtual void SubscribeToClientGridEvents(IClientAPI client) |
2810 | { | 2782 | { |
2811 | client.OnNameFromUUIDRequest += HandleUUIDNameRequest; | 2783 | //client.OnNameFromUUIDRequest += HandleUUIDNameRequest; |
2812 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; | 2784 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; |
2813 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; | 2785 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; |
2814 | client.OnSetStartLocationRequest += SetHomeRezPoint; | 2786 | client.OnSetStartLocationRequest += SetHomeRezPoint; |
@@ -2935,7 +2907,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2935 | 2907 | ||
2936 | public virtual void UnSubscribeToClientGridEvents(IClientAPI client) | 2908 | public virtual void UnSubscribeToClientGridEvents(IClientAPI client) |
2937 | { | 2909 | { |
2938 | client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; | 2910 | //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; |
2939 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; | 2911 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; |
2940 | client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; | 2912 | client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; |
2941 | client.OnSetStartLocationRequest -= SetHomeRezPoint; | 2913 | client.OnSetStartLocationRequest -= SetHomeRezPoint; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f164201..2155e26 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -435,6 +435,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
435 | private DateTime m_expires; | 435 | private DateTime m_expires; |
436 | private DateTime m_rezzed; | 436 | private DateTime m_rezzed; |
437 | private bool m_createSelected = false; | 437 | private bool m_createSelected = false; |
438 | private string m_creatorData = string.Empty; | ||
438 | 439 | ||
439 | public UUID CreatorID | 440 | public UUID CreatorID |
440 | { | 441 | { |
@@ -448,6 +449,61 @@ namespace OpenSim.Region.Framework.Scenes | |||
448 | } | 449 | } |
449 | } | 450 | } |
450 | 451 | ||
452 | public string CreatorData // = <profile url>;<name> | ||
453 | { | ||
454 | get { return m_creatorData; } | ||
455 | set { m_creatorData = value; } | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// Used by the DB layer to retrieve / store the entire user identification. | ||
460 | /// The identification can either be a simple UUID or a string of the form | ||
461 | /// uuid[;profile_url[;name]] | ||
462 | /// </summary> | ||
463 | public string CreatorIdentification | ||
464 | { | ||
465 | get | ||
466 | { | ||
467 | if (m_creatorData != null && m_creatorData != string.Empty) | ||
468 | return _creatorID.ToString() + ';' + m_creatorData; | ||
469 | else | ||
470 | return _creatorID.ToString(); | ||
471 | } | ||
472 | set | ||
473 | { | ||
474 | if ((value == null) || (value != null && value == string.Empty)) | ||
475 | { | ||
476 | m_creatorData = string.Empty; | ||
477 | return; | ||
478 | } | ||
479 | |||
480 | if (!value.Contains(";")) // plain UUID | ||
481 | { | ||
482 | UUID uuid = UUID.Zero; | ||
483 | UUID.TryParse(value, out uuid); | ||
484 | _creatorID = uuid; | ||
485 | } | ||
486 | else // <uuid>[;<endpoint>[;name]] | ||
487 | { | ||
488 | string name = "Unknown User"; | ||
489 | string[] parts = value.Split(';'); | ||
490 | if (parts.Length >= 1) | ||
491 | { | ||
492 | UUID uuid = UUID.Zero; | ||
493 | UUID.TryParse(parts[0], out uuid); | ||
494 | _creatorID = uuid; | ||
495 | } | ||
496 | if (parts.Length >= 2) | ||
497 | m_creatorData = parts[1]; | ||
498 | if (parts.Length >= 3) | ||
499 | name = parts[2]; | ||
500 | |||
501 | m_creatorData += ';' + name; | ||
502 | |||
503 | } | ||
504 | } | ||
505 | } | ||
506 | |||
451 | /// <summary> | 507 | /// <summary> |
452 | /// A relic from when we we thought that prims contained folder objects. In | 508 | /// A relic from when we we thought that prims contained folder objects. In |
453 | /// reality, prim == folder | 509 | /// reality, prim == folder |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index fb4ef28..9cf5a39 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -34,6 +34,7 @@ using System.Xml; | |||
34 | using log4net; | 34 | using log4net; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
38 | 39 | ||
39 | namespace OpenSim.Region.Framework.Scenes.Serialization | 40 | namespace OpenSim.Region.Framework.Scenes.Serialization |
@@ -46,6 +47,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
46 | public class SceneObjectSerializer | 47 | public class SceneObjectSerializer |
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | |||
51 | private static IUserManagement m_UserManagement; | ||
49 | 52 | ||
50 | /// <summary> | 53 | /// <summary> |
51 | /// Deserialize a scene object from the original xml format | 54 | /// Deserialize a scene object from the original xml format |
@@ -270,6 +273,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
270 | #region SOPXmlProcessors initialization | 273 | #region SOPXmlProcessors initialization |
271 | m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); | 274 | m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); |
272 | m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); | 275 | m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); |
276 | m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData); | ||
273 | m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); | 277 | m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); |
274 | m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); | 278 | m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); |
275 | m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); | 279 | m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); |
@@ -327,6 +331,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
327 | m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); | 331 | m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); |
328 | m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); | 332 | m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); |
329 | m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); | 333 | m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); |
334 | m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData); | ||
330 | m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); | 335 | m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); |
331 | m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); | 336 | m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); |
332 | m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); | 337 | m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); |
@@ -412,6 +417,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
412 | obj.CreatorID = ReadUUID(reader, "CreatorID"); | 417 | obj.CreatorID = ReadUUID(reader, "CreatorID"); |
413 | } | 418 | } |
414 | 419 | ||
420 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) | ||
421 | { | ||
422 | obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); | ||
423 | } | ||
424 | |||
415 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) | 425 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) |
416 | { | 426 | { |
417 | obj.FolderID = ReadUUID(reader, "FolderID"); | 427 | obj.FolderID = ReadUUID(reader, "FolderID"); |
@@ -698,6 +708,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
698 | item.CreatorID = ReadUUID(reader, "CreatorID"); | 708 | item.CreatorID = ReadUUID(reader, "CreatorID"); |
699 | } | 709 | } |
700 | 710 | ||
711 | private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) | ||
712 | { | ||
713 | item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); | ||
714 | } | ||
715 | |||
701 | private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) | 716 | private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) |
702 | { | 717 | { |
703 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); | 718 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); |
@@ -1077,11 +1092,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1077 | writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); | 1092 | writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); |
1078 | 1093 | ||
1079 | writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); | 1094 | writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); |
1095 | |||
1080 | WriteUUID(writer, "CreatorID", sop.CreatorID, options); | 1096 | WriteUUID(writer, "CreatorID", sop.CreatorID, options); |
1097 | |||
1098 | if (sop.CreatorData != null && sop.CreatorData != string.Empty) | ||
1099 | writer.WriteElementString("CreatorData", sop.CreatorData); | ||
1100 | else if (options.ContainsKey("profile")) | ||
1101 | { | ||
1102 | if (m_UserManagement == null) | ||
1103 | m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>(); | ||
1104 | string name = m_UserManagement.GetUserName(sop.CreatorID); | ||
1105 | writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name); | ||
1106 | } | ||
1107 | |||
1081 | WriteUUID(writer, "FolderID", sop.FolderID, options); | 1108 | WriteUUID(writer, "FolderID", sop.FolderID, options); |
1082 | writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); | 1109 | writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); |
1083 | 1110 | ||
1084 | WriteTaskInventory(writer, sop.TaskInventory, options); | 1111 | WriteTaskInventory(writer, sop.TaskInventory, options, sop.ParentGroup.Scene); |
1085 | 1112 | ||
1086 | WriteUUID(writer, "UUID", sop.UUID, options); | 1113 | WriteUUID(writer, "UUID", sop.UUID, options); |
1087 | writer.WriteElementString("LocalId", sop.LocalId.ToString()); | 1114 | writer.WriteElementString("LocalId", sop.LocalId.ToString()); |
@@ -1205,7 +1232,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1205 | writer.WriteElementString(name, flagsStr); | 1232 | writer.WriteElementString(name, flagsStr); |
1206 | } | 1233 | } |
1207 | 1234 | ||
1208 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options) | 1235 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) |
1209 | { | 1236 | { |
1210 | if (tinv.Count > 0) // otherwise skip this | 1237 | if (tinv.Count > 0) // otherwise skip this |
1211 | { | 1238 | { |
@@ -1218,7 +1245,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1218 | WriteUUID(writer, "AssetID", item.AssetID, options); | 1245 | WriteUUID(writer, "AssetID", item.AssetID, options); |
1219 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); | 1246 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); |
1220 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); | 1247 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); |
1248 | |||
1249 | |||
1221 | WriteUUID(writer, "CreatorID", item.CreatorID, options); | 1250 | WriteUUID(writer, "CreatorID", item.CreatorID, options); |
1251 | |||
1252 | if (item.CreatorData != null && item.CreatorData != string.Empty) | ||
1253 | writer.WriteElementString("CreatorData", item.CreatorData); | ||
1254 | else if (options.ContainsKey("profile")) | ||
1255 | { | ||
1256 | if (m_UserManagement == null) | ||
1257 | m_UserManagement = scene.RequestModuleInterface<IUserManagement>(); | ||
1258 | string name = m_UserManagement.GetUserName(item.CreatorID); | ||
1259 | writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name); | ||
1260 | } | ||
1261 | |||
1222 | writer.WriteElementString("Description", item.Description); | 1262 | writer.WriteElementString("Description", item.Description); |
1223 | writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString()); | 1263 | writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString()); |
1224 | writer.WriteElementString("Flags", item.Flags.ToString()); | 1264 | writer.WriteElementString("Flags", item.Flags.ToString()); |