diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 54ef039..ba10423 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1575,6 +1575,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1575 | if (distanceToTarget <= 1) | 1575 | if (distanceToTarget <= 1) |
1576 | { | 1576 | { |
1577 | // We are close enough to the target | 1577 | // We are close enough to the target |
1578 | AbsolutePosition = MoveToPositionTarget; | ||
1578 | ResetMoveToTarget(); | 1579 | ResetMoveToTarget(); |
1579 | updated = true; | 1580 | updated = true; |
1580 | } | 1581 | } |
@@ -1713,7 +1714,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1713 | /// </summary> | 1714 | /// </summary> |
1714 | public void ResetMoveToTarget() | 1715 | public void ResetMoveToTarget() |
1715 | { | 1716 | { |
1716 | // m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); | 1717 | m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); |
1717 | 1718 | ||
1718 | m_moveToPositionInProgress = false; | 1719 | m_moveToPositionInProgress = false; |
1719 | MoveToPositionTarget = Vector3.Zero; | 1720 | MoveToPositionTarget = Vector3.Zero; |