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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs9
3 files changed, 11 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index a119efc..a9d361b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -179,8 +179,8 @@ namespace OpenSim.Region.Framework.Scenes
179 else 179 else
180 { 180 {
181 m_log.ErrorFormat( 181 m_log.ErrorFormat(
182 "[AGENT INVENTORY]: Could not resolve user {0} for caps inventory update", 182 "[AGENT INVENTORY]: Could not find item {0} for caps inventory update",
183 remoteClient.AgentId); 183 itemID);
184 } 184 }
185 185
186 return UUID.Zero; 186 return UUID.Zero;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 77b980c..d722e23 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes
519// m_log.DebugFormat( 519// m_log.DebugFormat(
520// "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); 520// "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId);
521 521
522 InventoryFolderBase folder = new InventoryFolderBase(folderID); 522 InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId);
523 folder = InventoryService.GetFolder(folder); 523 folder = InventoryService.GetFolder(folder);
524 if (folder != null) 524 if (folder != null)
525 { 525 {
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
index ce6f3d6..3ee6007 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
@@ -225,7 +225,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
225 Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered"); 225 Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered");
226 } 226 }
227 227
228 [Test] 228 // I'm commenting this test because it does not represent
229 // crossings. The Thread.Sleep's in here are not meaningful mocks,
230 // and they sometimes fail in panda.
231 // We need to talk in order to develop a test
232 // that really tests region crossings. There are 3 async components,
233 // but things are synchronous among them. So there should be
234 // 3 threads in here.
235 //[Test]
229 public void T021_TestCrossToNewRegion() 236 public void T021_TestCrossToNewRegion()
230 { 237 {
231 TestHelper.InMethod(); 238 TestHelper.InMethod();