diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs index 6f99abd..c582cf6 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
49 | // log4net.Config.XmlConfigurator.Configure(); | 49 | // log4net.Config.XmlConfigurator.Configure(); |
50 | 50 | ||
51 | UUID userId = TestHelpers.ParseTail(0x1); | 51 | UUID userId = TestHelpers.ParseTail(0x1); |
52 | UUID itemId = TestHelpers.ParseTail(0x2); | 52 | // UUID itemId = TestHelpers.ParseTail(0x2); |
53 | string itemName = "Test Script Item"; | 53 | string itemName = "Test Script Item"; |
54 | 54 | ||
55 | Scene scene = SceneHelpers.SetupScene(); | 55 | Scene scene = SceneHelpers.SetupScene(); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index d4c299f..ed9b179 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -174,7 +174,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
174 | TestHelpers.InMethod(); | 174 | TestHelpers.InMethod(); |
175 | // log4net.Config.XmlConfigurator.Configure(); | 175 | // log4net.Config.XmlConfigurator.Configure(); |
176 | 176 | ||
177 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 177 | // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
178 | 178 | ||
179 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | 179 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
180 | TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | 180 | TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |