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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs new file mode 100644 index 0000000..b7b8db4 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using Nini.Config; | ||
31 | using NUnit.Framework; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | ||
38 | using OpenSim.Tests.Common; | ||
39 | using OpenSim.Tests.Common.Mock; | ||
40 | using System.Threading; | ||
41 | |||
42 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
43 | { | ||
44 | [TestFixture] | ||
45 | public class ScenePresenceSitTests | ||
46 | { | ||
47 | private TestScene m_scene; | ||
48 | private ScenePresence m_sp; | ||
49 | |||
50 | [SetUp] | ||
51 | public void Init() | ||
52 | { | ||
53 | m_scene = SceneHelpers.SetupScene(); | ||
54 | m_sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); | ||
55 | } | ||
56 | |||
57 | [Test] | ||
58 | public void TestSitOutsideRangeNoTarget() | ||
59 | { | ||
60 | TestHelpers.InMethod(); | ||
61 | // log4net.Config.XmlConfigurator.Configure(); | ||
62 | |||
63 | // More than 10 meters away from 0, 0, 0 (default part position) | ||
64 | Vector3 startPos = new Vector3(10.1f, 0, 0); | ||
65 | m_sp.AbsolutePosition = startPos; | ||
66 | |||
67 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | ||
68 | |||
69 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | ||
70 | |||
71 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | ||
72 | Assert.That(m_sp.ParentID, Is.EqualTo(0)); | ||
73 | } | ||
74 | |||
75 | [Test] | ||
76 | public void TestSitWithinRangeNoTarget() | ||
77 | { | ||
78 | TestHelpers.InMethod(); | ||
79 | // log4net.Config.XmlConfigurator.Configure(); | ||
80 | |||
81 | // Less than 10 meters away from 0, 0, 0 (default part position) | ||
82 | Vector3 startPos = new Vector3(9.9f, 0, 0); | ||
83 | m_sp.AbsolutePosition = startPos; | ||
84 | |||
85 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | ||
86 | |||
87 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | ||
88 | |||
89 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | ||
90 | Assert.That(m_sp.ParentID, Is.EqualTo(part.LocalId)); | ||
91 | } | ||
92 | |||
93 | [Test] | ||
94 | public void TestSitAndStandWithNoSitTarget() | ||
95 | { | ||
96 | TestHelpers.InMethod(); | ||
97 | // log4net.Config.XmlConfigurator.Configure(); | ||
98 | |||
99 | // Make sure we're within range to sit | ||
100 | Vector3 startPos = new Vector3(1, 1, 1); | ||
101 | m_sp.AbsolutePosition = startPos; | ||
102 | |||
103 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | ||
104 | |||
105 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | ||
106 | |||
107 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | ||
108 | Assert.That(m_sp.ParentID, Is.EqualTo(part.LocalId)); | ||
109 | Assert.That(m_sp.PhysicsActor, Is.Null); | ||
110 | |||
111 | // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the | ||
112 | // default avatar. | ||
113 | // Curiously, Vector3.ToString() will not display the last two places of the float. For example, | ||
114 | // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> | ||
115 | Assert.That( | ||
116 | m_sp.AbsolutePosition, | ||
117 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); | ||
118 | |||
119 | m_sp.StandUp(); | ||
120 | |||
121 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | ||
122 | Assert.That(m_sp.ParentID, Is.EqualTo(0)); | ||
123 | Assert.That(m_sp.PhysicsActor, Is.Not.Null); | ||
124 | } | ||
125 | |||
126 | [Test] | ||
127 | public void TestSitAndStandWithSitTarget() | ||
128 | { | ||
129 | TestHelpers.InMethod(); | ||
130 | // log4net.Config.XmlConfigurator.Configure(); | ||
131 | |||
132 | // If a prim has a sit target then we can sit from any distance away | ||
133 | Vector3 startPos = new Vector3(128, 128, 30); | ||
134 | m_sp.AbsolutePosition = startPos; | ||
135 | |||
136 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | ||
137 | part.SitTargetPosition = new Vector3(0, 0, 1); | ||
138 | |||
139 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | ||
140 | |||
141 | Assert.That(part.SitTargetAvatar, Is.EqualTo(m_sp.UUID)); | ||
142 | Assert.That(m_sp.ParentID, Is.EqualTo(part.LocalId)); | ||
143 | Assert.That( | ||
144 | m_sp.AbsolutePosition, | ||
145 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); | ||
146 | Assert.That(m_sp.PhysicsActor, Is.Null); | ||
147 | |||
148 | m_sp.StandUp(); | ||
149 | |||
150 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | ||
151 | Assert.That(m_sp.ParentID, Is.EqualTo(0)); | ||
152 | Assert.That(m_sp.PhysicsActor, Is.Not.Null); | ||
153 | } | ||
154 | |||
155 | [Test] | ||
156 | public void TestSitAndStandOnGround() | ||
157 | { | ||
158 | TestHelpers.InMethod(); | ||
159 | // log4net.Config.XmlConfigurator.Configure(); | ||
160 | |||
161 | // If a prim has a sit target then we can sit from any distance away | ||
162 | // Vector3 startPos = new Vector3(128, 128, 30); | ||
163 | // sp.AbsolutePosition = startPos; | ||
164 | |||
165 | m_sp.HandleAgentSitOnGround(); | ||
166 | |||
167 | Assert.That(m_sp.SitGround, Is.True); | ||
168 | Assert.That(m_sp.PhysicsActor, Is.Null); | ||
169 | |||
170 | m_sp.StandUp(); | ||
171 | |||
172 | Assert.That(m_sp.SitGround, Is.False); | ||
173 | Assert.That(m_sp.PhysicsActor, Is.Not.Null); | ||
174 | } | ||
175 | } | ||
176 | } \ No newline at end of file | ||