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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs
index 045fd3c..4ce6a95 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneStatisticsTests.cs
@@ -54,8 +54,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
54 54
55 UUID ownerId = TestHelpers.ParseTail(0x1); 55 UUID ownerId = TestHelpers.ParseTail(0x1);
56 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(3, ownerId, "so1", 0x10); 56 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(3, ownerId, "so1", 0x10);
57 so1.ScriptSetPhysicsStatus(true);
58 m_scene.AddSceneObject(so1); 57 m_scene.AddSceneObject(so1);
58 so1.ScriptSetPhysicsStatus(true);
59 59
60 Assert.That(m_scene.SceneGraph.GetTotalObjectsCount(), Is.EqualTo(3)); 60 Assert.That(m_scene.SceneGraph.GetTotalObjectsCount(), Is.EqualTo(3));
61 Assert.That(m_scene.SceneGraph.GetActiveObjectsCount(), Is.EqualTo(3)); 61 Assert.That(m_scene.SceneGraph.GetActiveObjectsCount(), Is.EqualTo(3));