diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index 8286e4f..d82760e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -331,56 +331,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
331 | Assert.That(presence.IsChildAgent, Is.False, "Presence was not made root in old region again."); | 331 | Assert.That(presence.IsChildAgent, Is.False, "Presence was not made root in old region again."); |
332 | } | 332 | } |
333 | 333 | ||
334 | [Test] | ||
335 | public void T030_TestAddAttachments() | ||
336 | { | ||
337 | TestHelper.InMethod(); | ||
338 | |||
339 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
340 | |||
341 | presence.AddAttachment(sog1); | ||
342 | presence.AddAttachment(sog2); | ||
343 | presence.AddAttachment(sog3); | ||
344 | |||
345 | Assert.That(presence.HasAttachments(), Is.True); | ||
346 | Assert.That(presence.ValidateAttachments(), Is.True); | ||
347 | } | ||
348 | |||
349 | [Test] | ||
350 | public void T031_RemoveAttachments() | ||
351 | { | ||
352 | TestHelper.InMethod(); | ||
353 | |||
354 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
355 | presence.RemoveAttachment(sog1); | ||
356 | presence.RemoveAttachment(sog2); | ||
357 | presence.RemoveAttachment(sog3); | ||
358 | Assert.That(presence.HasAttachments(), Is.False); | ||
359 | } | ||
360 | |||
361 | // I'm commenting this test because scene setup NEEDS InventoryService to | ||
362 | // be non-null | ||
363 | //[Test] | ||
364 | public void T032_CrossAttachments() | ||
365 | { | ||
366 | TestHelper.InMethod(); | ||
367 | |||
368 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
369 | ScenePresence presence2 = scene2.GetScenePresence(agent1); | ||
370 | presence2.AddAttachment(sog1); | ||
371 | presence2.AddAttachment(sog2); | ||
372 | |||
373 | ISharedRegionModule serialiser = new SerialiserModule(); | ||
374 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | ||
375 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | ||
376 | |||
377 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | ||
378 | |||
379 | //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | ||
380 | Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | ||
381 | Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | ||
382 | } | ||
383 | |||
384 | [TearDown] | 334 | [TearDown] |
385 | public void TearDown() | 335 | public void TearDown() |
386 | { | 336 | { |