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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs41
1 files changed, 34 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
index 94e6b99..676d7eb 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
@@ -212,6 +212,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
212 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId); 212 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId);
213 sp.AbsolutePosition = new Vector3(30, 31, 32); 213 sp.AbsolutePosition = new Vector3(30, 31, 32);
214 214
215 sceneA.Update(4);
216 sceneB.Update(4);
217
215 List<TestClient> destinationTestClients = new List<TestClient>(); 218 List<TestClient> destinationTestClients = new List<TestClient>();
216 EntityTransferHelpers.SetupSendRegionTeleportTriggersDestinationClientCreateAndCompleteMovement( 219 EntityTransferHelpers.SetupSendRegionTeleportTriggersDestinationClientCreateAndCompleteMovement(
217 (TestClient)sp.ControllingClient, destinationTestClients); 220 (TestClient)sp.ControllingClient, destinationTestClients);
@@ -224,11 +227,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
224 (uint)TeleportFlags.ViaLocation); 227 (uint)TeleportFlags.ViaLocation);
225 228
226 // Assert.That(sceneA.GetScenePresence(userId), Is.Null); 229 // Assert.That(sceneA.GetScenePresence(userId), Is.Null);
230 sceneA.Update(4);
231 sceneB.Update(4);
227 232
228 ScenePresence sceneBSp = sceneB.GetScenePresence(userId); 233 ScenePresence sceneBSp = sceneB.GetScenePresence(userId);
229 Assert.That(sceneBSp, Is.Not.Null); 234 Assert.That(sceneBSp, Is.Not.Null);
230 Assert.That(sceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName)); 235 Assert.That(sceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName));
231 Assert.That(sceneBSp.AbsolutePosition, Is.EqualTo(teleportPosition)); 236 Assert.That(sceneBSp.AbsolutePosition.X, Is.EqualTo(teleportPosition.X));
237 Assert.That(sceneBSp.AbsolutePosition.Y, Is.EqualTo(teleportPosition.Y));
232 238
233 //Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(0)); 239 //Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(0));
234 //Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0)); 240 //Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0));
@@ -239,7 +245,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
239 245
240 // Lookat is sent to the client only - sp.Lookat does not yield the same thing (calculation from camera 246 // Lookat is sent to the client only - sp.Lookat does not yield the same thing (calculation from camera
241 // position instead). 247 // position instead).
242// Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); 248 // Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt));
243 } 249 }
244 250
245 /// <summary> 251 /// <summary>
@@ -310,7 +316,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
310 ScenePresence sceneASp = sceneA.GetScenePresence(userId); 316 ScenePresence sceneASp = sceneA.GetScenePresence(userId);
311 Assert.That(sceneASp, Is.Not.Null); 317 Assert.That(sceneASp, Is.Not.Null);
312 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName)); 318 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName));
313 Assert.That(sceneASp.AbsolutePosition, Is.EqualTo(preTeleportPosition)); 319 Assert.That(sceneASp.AbsolutePosition.X, Is.EqualTo(preTeleportPosition.X));
320 Assert.That(sceneASp.AbsolutePosition.Y, Is.EqualTo(preTeleportPosition.Y));
314 321
315 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1)); 322 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1));
316 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0)); 323 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0));
@@ -369,6 +376,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
369 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId); 376 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId);
370 sp.AbsolutePosition = preTeleportPosition; 377 sp.AbsolutePosition = preTeleportPosition;
371 378
379 sceneA.Update(4);
380 sceneB.Update(4);
381
372 // Make sceneB refuse CreateAgent 382 // Make sceneB refuse CreateAgent
373 sceneB.LoginsEnabled = false; 383 sceneB.LoginsEnabled = false;
374 384
@@ -379,14 +389,18 @@ namespace OpenSim.Region.Framework.Scenes.Tests
379 teleportLookAt, 389 teleportLookAt,
380 (uint)TeleportFlags.ViaLocation); 390 (uint)TeleportFlags.ViaLocation);
381 391
382// ((TestClient)sp.ControllingClient).CompleteTeleportClientSide(); 392 // ((TestClient)sp.ControllingClient).CompleteTeleportClientSide();
393
394 sceneA.Update(4);
395 sceneB.Update(4);
383 396
384 Assert.That(sceneB.GetScenePresence(userId), Is.Null); 397 Assert.That(sceneB.GetScenePresence(userId), Is.Null);
385 398
386 ScenePresence sceneASp = sceneA.GetScenePresence(userId); 399 ScenePresence sceneASp = sceneA.GetScenePresence(userId);
387 Assert.That(sceneASp, Is.Not.Null); 400 Assert.That(sceneASp, Is.Not.Null);
388 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName)); 401 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName));
389 Assert.That(sceneASp.AbsolutePosition, Is.EqualTo(preTeleportPosition)); 402 Assert.That(sceneASp.AbsolutePosition.X, Is.EqualTo(preTeleportPosition.X));
403 Assert.That(sceneASp.AbsolutePosition.Y, Is.EqualTo(preTeleportPosition.Y));
390 404
391 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1)); 405 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1));
392 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0)); 406 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0));
@@ -458,6 +472,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
458 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId); 472 ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId);
459 sp.AbsolutePosition = preTeleportPosition; 473 sp.AbsolutePosition = preTeleportPosition;
460 474
475 sceneA.Update(4);
476 sceneB.Update(4);
477
461 sceneA.RequestTeleportLocation( 478 sceneA.RequestTeleportLocation(
462 sp.ControllingClient, 479 sp.ControllingClient,
463 sceneB.RegionInfo.RegionHandle, 480 sceneB.RegionInfo.RegionHandle,
@@ -468,13 +485,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
468 // FIXME: Not setting up InformClientOfNeighbour on the TestClient means that it does not initiate 485 // FIXME: Not setting up InformClientOfNeighbour on the TestClient means that it does not initiate
469 // communication with the destination region. But this is a very non-obvious way of doing it - really we 486 // communication with the destination region. But this is a very non-obvious way of doing it - really we
470 // should be forced to expicitly set this up. 487 // should be forced to expicitly set this up.
488 sceneA.Update(4);
489 sceneB.Update(4);
471 490
472 Assert.That(sceneB.GetScenePresence(userId), Is.Null); 491 Assert.That(sceneB.GetScenePresence(userId), Is.Null);
473 492
474 ScenePresence sceneASp = sceneA.GetScenePresence(userId); 493 ScenePresence sceneASp = sceneA.GetScenePresence(userId);
475 Assert.That(sceneASp, Is.Not.Null); 494 Assert.That(sceneASp, Is.Not.Null);
476 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName)); 495 Assert.That(sceneASp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneA.RegionInfo.RegionName));
477 Assert.That(sceneASp.AbsolutePosition, Is.EqualTo(preTeleportPosition)); 496 Assert.That(sceneASp.AbsolutePosition.X, Is.EqualTo(preTeleportPosition.X));
497 Assert.That(sceneASp.AbsolutePosition.Y, Is.EqualTo(preTeleportPosition.Y));
478 498
479 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1)); 499 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1));
480 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0)); 500 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0));
@@ -614,6 +634,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
614 ScenePresence beforeSceneASp = SceneHelpers.AddScenePresence(sceneA, tc, acd); 634 ScenePresence beforeSceneASp = SceneHelpers.AddScenePresence(sceneA, tc, acd);
615 beforeSceneASp.AbsolutePosition = new Vector3(30, 31, 32); 635 beforeSceneASp.AbsolutePosition = new Vector3(30, 31, 32);
616 636
637 sceneA.Update(4);
638 sceneB.Update(4);
639
617 Assert.That(beforeSceneASp, Is.Not.Null); 640 Assert.That(beforeSceneASp, Is.Not.Null);
618 Assert.That(beforeSceneASp.IsChildAgent, Is.False); 641 Assert.That(beforeSceneASp.IsChildAgent, Is.False);
619 642
@@ -638,6 +661,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
638 teleportLookAt, 661 teleportLookAt,
639 (uint)TeleportFlags.ViaLocation); 662 (uint)TeleportFlags.ViaLocation);
640 663
664 sceneA.Update(4);
665 sceneB.Update(4);
666
641 ScenePresence afterSceneASp = sceneA.GetScenePresence(userId); 667 ScenePresence afterSceneASp = sceneA.GetScenePresence(userId);
642 Assert.That(afterSceneASp, Is.Not.Null); 668 Assert.That(afterSceneASp, Is.Not.Null);
643 Assert.That(afterSceneASp.IsChildAgent, Is.True); 669 Assert.That(afterSceneASp.IsChildAgent, Is.True);
@@ -646,7 +672,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
646 Assert.That(afterSceneBSp, Is.Not.Null); 672 Assert.That(afterSceneBSp, Is.Not.Null);
647 Assert.That(afterSceneBSp.IsChildAgent, Is.False); 673 Assert.That(afterSceneBSp.IsChildAgent, Is.False);
648 Assert.That(afterSceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName)); 674 Assert.That(afterSceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName));
649 Assert.That(afterSceneBSp.AbsolutePosition, Is.EqualTo(teleportPosition)); 675 Assert.That(afterSceneBSp.AbsolutePosition.X, Is.EqualTo(teleportPosition.X));
676 Assert.That(afterSceneBSp.AbsolutePosition.Y, Is.EqualTo(teleportPosition.Y));
650 677
651 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(0)); 678 Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(0));
652 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(1)); 679 Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(1));