diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3a5b05d..a6bdc59 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3049,18 +3049,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
3049 | cadu.GroupAccess = 0; | 3049 | cadu.GroupAccess = 0; |
3050 | cadu.Position = AbsolutePosition; | 3050 | cadu.Position = AbsolutePosition; |
3051 | cadu.regionHandle = m_rootRegionHandle; | 3051 | cadu.regionHandle = m_rootRegionHandle; |
3052 | |||
3053 | // Throttles | ||
3052 | float multiplier = 1; | 3054 | float multiplier = 1; |
3053 | int innacurateNeighbors = m_scene.GetInaccurateNeighborCount(); | 3055 | int childRegions = m_knownChildRegions.Count; |
3054 | if (innacurateNeighbors != 0) | 3056 | if (childRegions != 0) |
3055 | { | 3057 | multiplier = 1f / childRegions; |
3056 | multiplier = 1f / (float)innacurateNeighbors; | 3058 | |
3057 | } | 3059 | // Minimum throttle for a child region is 1/4 of the root region throttle |
3058 | if (multiplier <= 0f) | 3060 | if (multiplier <= 0.25f) |
3059 | { | ||
3060 | multiplier = 0.25f; | 3061 | multiplier = 0.25f; |
3061 | } | ||
3062 | 3062 | ||
3063 | //m_log.Info("[NeighborThrottle]: " + m_scene.GetInaccurateNeighborCount().ToString() + " - m: " + multiplier.ToString()); | ||
3064 | cadu.throttles = ControllingClient.GetThrottlesPacked(multiplier); | 3063 | cadu.throttles = ControllingClient.GetThrottlesPacked(multiplier); |
3065 | cadu.Velocity = Velocity; | 3064 | cadu.Velocity = Velocity; |
3066 | 3065 | ||
@@ -3456,16 +3455,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3456 | 3455 | ||
3457 | // Throttles | 3456 | // Throttles |
3458 | float multiplier = 1; | 3457 | float multiplier = 1; |
3459 | int innacurateNeighbors = m_scene.GetInaccurateNeighborCount(); | 3458 | int childRegions = m_knownChildRegions.Count; |
3460 | if (innacurateNeighbors != 0) | 3459 | if (childRegions != 0) |
3461 | { | 3460 | multiplier = 1f / childRegions; |
3462 | multiplier = 1f / innacurateNeighbors; | 3461 | |
3463 | } | 3462 | // Minimum throttle for a child region is 1/4 of the root region throttle |
3464 | if (multiplier <= 0f) | 3463 | if (multiplier <= 0.25f) |
3465 | { | ||
3466 | multiplier = 0.25f; | 3464 | multiplier = 0.25f; |
3467 | } | 3465 | |
3468 | //m_log.Info("[NeighborThrottle]: " + m_scene.GetInaccurateNeighborCount().ToString() + " - m: " + multiplier.ToString()); | ||
3469 | cAgent.Throttles = ControllingClient.GetThrottlesPacked(multiplier); | 3466 | cAgent.Throttles = ControllingClient.GetThrottlesPacked(multiplier); |
3470 | 3467 | ||
3471 | cAgent.HeadRotation = m_headrotation; | 3468 | cAgent.HeadRotation = m_headrotation; |