diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 99be06b..b8ac089 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2723,7 +2723,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2723 | detobj.posVector = av.AbsolutePosition; | 2723 | detobj.posVector = av.AbsolutePosition; |
2724 | detobj.rotQuat = av.Rotation; | 2724 | detobj.rotQuat = av.Rotation; |
2725 | detobj.velVector = av.Velocity; | 2725 | detobj.velVector = av.Velocity; |
2726 | detobj.colliderType = av.isNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs | 2726 | detobj.colliderType = av.IsNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs |
2727 | if(av.IsSatOnObject) | 2727 | if(av.IsSatOnObject) |
2728 | detobj.colliderType |= 0x4; //passive | 2728 | detobj.colliderType |= 0x4; //passive |
2729 | else if(detobj.velVector != Vector3.Zero) | 2729 | else if(detobj.velVector != Vector3.Zero) |