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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs15
1 files changed, 4 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 318357d..edaf1a0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1651,10 +1651,6 @@ namespace OpenSim.Region.Framework.Scenes
1651 1651
1652 public void SendFullUpdateToClient(IClientAPI remoteClient) 1652 public void SendFullUpdateToClient(IClientAPI remoteClient)
1653 { 1653 {
1654 if (IsAttachment)
1655 m_log.DebugFormat(
1656 "[SOG]: Sending full update to client {0} for {1} {2}", remoteClient.Name, Name, LocalId);
1657
1658 SendPartFullUpdate(remoteClient, RootPart, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID)); 1654 SendPartFullUpdate(remoteClient, RootPart, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID));
1659 1655
1660 lockPartsForRead(true); 1656 lockPartsForRead(true);
@@ -1677,9 +1673,8 @@ namespace OpenSim.Region.Framework.Scenes
1677 /// <param name="part"></param> 1673 /// <param name="part"></param>
1678 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) 1674 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags)
1679 { 1675 {
1680 if (IsAttachment) 1676// m_log.DebugFormat(
1681 m_log.DebugFormat( 1677// "[SOG]: Sending part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId);
1682 "[SOG]: Sending part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId);
1683 1678
1684 if (m_rootPart.UUID == part.UUID) 1679 if (m_rootPart.UUID == part.UUID)
1685 { 1680 {
@@ -2191,8 +2186,7 @@ namespace OpenSim.Region.Framework.Scenes
2191 2186
2192 public void ScheduleFullUpdateToAvatar(ScenePresence presence) 2187 public void ScheduleFullUpdateToAvatar(ScenePresence presence)
2193 { 2188 {
2194 if (IsAttachment) 2189// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
2195 m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
2196 2190
2197 RootPart.AddFullUpdateToAvatar(presence); 2191 RootPart.AddFullUpdateToAvatar(presence);
2198 2192
@@ -2228,8 +2222,7 @@ namespace OpenSim.Region.Framework.Scenes
2228 /// </summary> 2222 /// </summary>
2229 public void ScheduleGroupForFullUpdate() 2223 public void ScheduleGroupForFullUpdate()
2230 { 2224 {
2231 if (IsAttachment) 2225// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1}", Name, UUID);
2232 m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1}", Name, UUID);
2233 2226
2234 checkAtTargets(); 2227 checkAtTargets();
2235 RootPart.ScheduleFullUpdate(); 2228 RootPart.ScheduleFullUpdate();