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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs15
1 files changed, 12 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 9e2f52c..eb34f55 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -227,6 +227,13 @@ namespace OpenSim.Region.Framework.Scenes
227 get { return m_defaultDrawDistance; } 227 get { return m_defaultDrawDistance; }
228 } 228 }
229 229
230// protected float m_maxDrawDistance = 512.0f;
231 protected float m_maxDrawDistance = 256.0f;
232 public float MaxDrawDistance
233 {
234 get { return m_maxDrawDistance; }
235 }
236
230 private List<string> m_AllowedViewers = new List<string>(); 237 private List<string> m_AllowedViewers = new List<string>();
231 private List<string> m_BannedViewers = new List<string>(); 238 private List<string> m_BannedViewers = new List<string>();
232 239
@@ -862,7 +869,8 @@ namespace OpenSim.Region.Framework.Scenes
862 869
863 StartDisabled = startupConfig.GetBoolean("StartDisabled", false); 870 StartDisabled = startupConfig.GetBoolean("StartDisabled", false);
864 871
865 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); 872 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance", m_defaultDrawDistance);
873 m_defaultDrawDistance = startupConfig.GetFloat("MaxDrawDistance", m_maxDrawDistance);
866 UseBackup = startupConfig.GetBoolean("UseSceneBackup", UseBackup); 874 UseBackup = startupConfig.GetBoolean("UseSceneBackup", UseBackup);
867 if (!UseBackup) 875 if (!UseBackup)
868 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); 876 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName);
@@ -1069,7 +1077,7 @@ namespace OpenSim.Region.Framework.Scenes
1069 1077
1070 BordersLocked = true; 1078 BordersLocked = true;
1071 Border northBorder = new Border(); 1079 Border northBorder = new Border();
1072 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- 1080 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, RegionInfo.RegionSizeY); //<---
1073 northBorder.CrossDirection = Cardinals.N; 1081 northBorder.CrossDirection = Cardinals.N;
1074 NorthBorders.Add(northBorder); 1082 NorthBorders.Add(northBorder);
1075 1083
@@ -1079,7 +1087,7 @@ namespace OpenSim.Region.Framework.Scenes
1079 SouthBorders.Add(southBorder); 1087 SouthBorders.Add(southBorder);
1080 1088
1081 Border eastBorder = new Border(); 1089 Border eastBorder = new Border();
1082 eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- 1090 eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, RegionInfo.RegionSizeX); //<---
1083 eastBorder.CrossDirection = Cardinals.E; 1091 eastBorder.CrossDirection = Cardinals.E;
1084 EastBorders.Add(eastBorder); 1092 EastBorders.Add(eastBorder);
1085 1093
@@ -1092,6 +1100,7 @@ namespace OpenSim.Region.Framework.Scenes
1092 m_eventManager = new EventManager(); 1100 m_eventManager = new EventManager();
1093 1101
1094 m_permissions = new ScenePermissions(this); 1102 m_permissions = new ScenePermissions(this);
1103
1095 } 1104 }
1096 1105
1097 #endregion 1106 #endregion