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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e2ab643..091fdeb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -136,6 +136,7 @@ namespace OpenSim.Region.Framework.Scenes
136 136
137 protected SceneCommunicationService m_sceneGridService; 137 protected SceneCommunicationService m_sceneGridService;
138 public bool LoginsDisabled = true; 138 public bool LoginsDisabled = true;
139 public bool LoadingPrims = false;
139 140
140 public new float TimeDilation 141 public new float TimeDilation
141 { 142 {
@@ -1879,6 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes
1879 /// </summary> 1880 /// </summary>
1880 public virtual void LoadPrimsFromStorage(UUID regionID) 1881 public virtual void LoadPrimsFromStorage(UUID regionID)
1881 { 1882 {
1883 LoadingPrims = true;
1882 m_log.Info("[SCENE]: Loading objects from datastore"); 1884 m_log.Info("[SCENE]: Loading objects from datastore");
1883 1885
1884 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1886 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
@@ -1902,6 +1904,7 @@ namespace OpenSim.Region.Framework.Scenes
1902 } 1904 }
1903 1905
1904 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 1906 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
1907 LoadingPrims = false;
1905 } 1908 }
1906 1909
1907 1910