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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs20
1 files changed, 19 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1639ee4..482e803 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -230,7 +230,22 @@ namespace OpenSim.Region.Framework.Scenes
230 /// <summary> 230 /// <summary>
231 /// Temporarily setting to trigger appearance resends at 60 second intervals. 231 /// Temporarily setting to trigger appearance resends at 60 second intervals.
232 /// </summary> 232 /// </summary>
233 public bool SendPeriodicAppearanceUpdates { get; set; } 233 public bool SendPeriodicAppearanceUpdates { get; set; }
234
235 /// <summary>
236 /// How much a client has to change position before updates are sent to viewers.
237 /// </summary>
238 public float ClientPositionUpdateTolerance { get; set; }
239
240 /// <summary>
241 /// How much a client has to rotate before updates are sent to viewers.
242 /// </summary>
243 public float ClientRotationUpdateTolerance { get; set; }
244
245 /// <summary>
246 /// How much a client has to change velocity before updates are sent to viewers.
247 /// </summary>
248 public float ClientVelocityUpdateTolerance { get; set; }
234 249
235 protected float m_defaultDrawDistance = 255.0f; 250 protected float m_defaultDrawDistance = 255.0f;
236 public float DefaultDrawDistance 251 public float DefaultDrawDistance
@@ -1046,6 +1061,9 @@ namespace OpenSim.Region.Framework.Scenes
1046 PeriodicBackup = true; 1061 PeriodicBackup = true;
1047 UseBackup = true; 1062 UseBackup = true;
1048 1063
1064 ClientRotationUpdateTolerance = 0.01f;
1065 ClientVelocityUpdateTolerance = 0.001f;
1066 ClientPositionUpdateTolerance = 0.05f;
1049 ChildReprioritizationDistance = 20.0; 1067 ChildReprioritizationDistance = 20.0;
1050 1068
1051 m_eventManager = new EventManager(); 1069 m_eventManager = new EventManager();