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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs42
1 files changed, 29 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index c69c9b1..6367fcf 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -593,8 +593,6 @@ namespace OpenSim.Region.Framework.Scenes
593 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 593 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
594 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 594 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
595 595
596 StatsReporter.SetObjectCapacity(RegionInfo.ObjectCapacity);
597
598 // Old 596 // Old
599 /* 597 /*
600 m_simulatorVersion = simulatorVersion 598 m_simulatorVersion = simulatorVersion
@@ -2390,7 +2388,7 @@ namespace OpenSim.Region.Framework.Scenes
2390 } 2388 }
2391 catch (Exception e) 2389 catch (Exception e)
2392 { 2390 {
2393 m_log.WarnFormat("[SCENE]: Problem casting object: {0}", e.Message); 2391 m_log.WarnFormat("[SCENE]: Problem casting object: " + e.ToString());
2394 return false; 2392 return false;
2395 } 2393 }
2396 2394
@@ -3273,7 +3271,6 @@ namespace OpenSim.Region.Framework.Scenes
3273 m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName); 3271 m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName);
3274 } 3272 }
3275 3273
3276
3277 /// <summary> 3274 /// <summary>
3278 /// Do the work necessary to initiate a new user connection for a particular scene. 3275 /// Do the work necessary to initiate a new user connection for a particular scene.
3279 /// At the moment, this consists of setting up the caps infrastructure 3276 /// At the moment, this consists of setting up the caps infrastructure
@@ -3286,6 +3283,23 @@ namespace OpenSim.Region.Framework.Scenes
3286 /// also return a reason.</returns> 3283 /// also return a reason.</returns>
3287 public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) 3284 public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason)
3288 { 3285 {
3286 return NewUserConnection(agent, teleportFlags, out reason, true);
3287 }
3288
3289 /// <summary>
3290 /// Do the work necessary to initiate a new user connection for a particular scene.
3291 /// At the moment, this consists of setting up the caps infrastructure
3292 /// The return bool should allow for connections to be refused, but as not all calling paths
3293 /// take proper notice of it let, we allowed banned users in still.
3294 /// </summary>
3295 /// <param name="agent">CircuitData of the agent who is connecting</param>
3296 /// <param name="reason">Outputs the reason for the false response on this string</param>
3297 /// <param name="requirePresenceLookup">True for normal presence. False for NPC
3298 /// or other applications where a full grid/Hypergrid presence may not be required.</param>
3299 /// <returns>True if the region accepts this agent. False if it does not. False will
3300 /// also return a reason.</returns>
3301 public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason, bool requirePresenceLookup)
3302 {
3289 bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 || 3303 bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 ||
3290 (teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0); 3304 (teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0);
3291 reason = String.Empty; 3305 reason = String.Empty;
@@ -3334,16 +3348,18 @@ namespace OpenSim.Region.Framework.Scenes
3334 3348
3335 if (sp == null) // We don't have an [child] agent here already 3349 if (sp == null) // We don't have an [child] agent here already
3336 { 3350 {
3337 3351 if (requirePresenceLookup)
3338 try
3339 { 3352 {
3340 if (!VerifyUserPresence(agent, out reason)) 3353 try
3354 {
3355 if (!VerifyUserPresence(agent, out reason))
3356 return false;
3357 }
3358 catch (Exception e)
3359 {
3360 m_log.ErrorFormat("[CONNECTION BEGIN]: Exception verifying presence " + e.ToString());
3341 return false; 3361 return false;
3342 } 3362 }
3343 catch (Exception e)
3344 {
3345 m_log.DebugFormat("[CONNECTION BEGIN]: Exception verifying presence {0}", e.Message);
3346 return false;
3347 } 3363 }
3348 3364
3349 try 3365 try
@@ -3353,7 +3369,7 @@ namespace OpenSim.Region.Framework.Scenes
3353 } 3369 }
3354 catch (Exception e) 3370 catch (Exception e)
3355 { 3371 {
3356 m_log.DebugFormat("[CONNECTION BEGIN]: Exception authorizing user {0}", e.Message); 3372 m_log.ErrorFormat("[CONNECTION BEGIN]: Exception authorizing user " + e.ToString());
3357 return false; 3373 return false;
3358 } 3374 }
3359 3375