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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a77f26b..a804e29 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4233,16 +4233,6 @@ namespace OpenSim.Region.Framework.Scenes
4233 ScenePresence presence = m_sceneGraph.GetScenePresence(agentID); 4233 ScenePresence presence = m_sceneGraph.GetScenePresence(agentID);
4234 if (presence != null) 4234 if (presence != null)
4235 { 4235 {
4236 // Nothing is removed here, so down count it as such
4237 if (presence.IsChildAgent)
4238 {
4239 m_sceneGraph.removeUserCount(false);
4240 }
4241 else if (!childOnly)
4242 {
4243 m_sceneGraph.removeUserCount(true);
4244 }
4245
4246 presence.ControllingClient.Close(); 4236 presence.ControllingClient.Close();
4247 return true; 4237 return true;
4248 } 4238 }