diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 1f6d647..aa8b51a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2112,21 +2112,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2112 | appearance = new AvatarAppearance(); | 2112 | appearance = new AvatarAppearance(); |
2113 | } | 2113 | } |
2114 | 2114 | ||
2115 | //try | ||
2116 | //{ | ||
2117 | // if (m_AvatarFactory != null) | ||
2118 | // { | ||
2119 | // if (m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) | ||
2120 | // return; | ||
2121 | // } | ||
2122 | //} | ||
2123 | //catch (Exception e) | ||
2124 | //{ | ||
2125 | // m_log.ErrorFormat("[APPEARANCE]: Problem fetching appearance for avatar {0}, {1}", | ||
2126 | // client.Name, e); | ||
2127 | //} | ||
2128 | |||
2129 | //m_log.Warn("[APPEARANCE]: Appearance not found, returning default"); | ||
2130 | } | 2115 | } |
2131 | 2116 | ||
2132 | /// <summary> | 2117 | /// <summary> |
@@ -2692,19 +2677,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2692 | } | 2677 | } |
2693 | } | 2678 | } |
2694 | 2679 | ||
2695 | /// <summary> | ||
2696 | /// Agent is crossing the border into a neighbouring region. Tell the neighbour about it! | ||
2697 | /// </summary> | ||
2698 | /// <param name="regionHandle"></param> | ||
2699 | /// <param name="agentID"></param> | ||
2700 | /// <param name="position"></param> | ||
2701 | /// <param name="isFlying"></param> | ||
2702 | /// <returns></returns> | ||
2703 | public bool InformNeighbourOfCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) | ||
2704 | { | ||
2705 | return m_sceneGridService.CrossToNeighbouringRegion(regionHandle, agentID, position, isFlying); | ||
2706 | } | ||
2707 | |||
2708 | public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying) | 2680 | public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying) |
2709 | { | 2681 | { |
2710 | m_sceneGridService.CrossAgentToNewRegion(this, agent, isFlying); | 2682 | m_sceneGridService.CrossAgentToNewRegion(this, agent, isFlying); |