diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7796b8d..637ebff 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2721,8 +2721,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2721 | client.OnObjectName += m_sceneGraph.PrimName; | 2721 | client.OnObjectName += m_sceneGraph.PrimName; |
2722 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; | 2722 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; |
2723 | client.OnObjectMaterial += m_sceneGraph.PrimMaterial; | 2723 | client.OnObjectMaterial += m_sceneGraph.PrimMaterial; |
2724 | client.OnLinkObjects += m_sceneGraph.LinkObjects; | 2724 | client.OnLinkObjects += LinkObjects; |
2725 | client.OnDelinkObjects += m_sceneGraph.DelinkObjects; | 2725 | client.OnDelinkObjects += DelinkObjects; |
2726 | client.OnObjectDuplicate += m_sceneGraph.DuplicateObject; | 2726 | client.OnObjectDuplicate += m_sceneGraph.DuplicateObject; |
2727 | client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay; | 2727 | client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay; |
2728 | client.OnUpdatePrimFlags += m_sceneGraph.UpdatePrimFlags; | 2728 | client.OnUpdatePrimFlags += m_sceneGraph.UpdatePrimFlags; |
@@ -2877,8 +2877,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2877 | client.OnObjectName -= m_sceneGraph.PrimName; | 2877 | client.OnObjectName -= m_sceneGraph.PrimName; |
2878 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; | 2878 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; |
2879 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; | 2879 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; |
2880 | client.OnLinkObjects -= m_sceneGraph.LinkObjects; | 2880 | client.OnLinkObjects -= LinkObjects; |
2881 | client.OnDelinkObjects -= m_sceneGraph.DelinkObjects; | 2881 | client.OnDelinkObjects -= DelinkObjects; |
2882 | client.OnObjectDuplicate -= m_sceneGraph.DuplicateObject; | 2882 | client.OnObjectDuplicate -= m_sceneGraph.DuplicateObject; |
2883 | client.OnObjectDuplicateOnRay -= doObjectDuplicateOnRay; | 2883 | client.OnObjectDuplicateOnRay -= doObjectDuplicateOnRay; |
2884 | client.OnUpdatePrimFlags -= m_sceneGraph.UpdatePrimFlags; | 2884 | client.OnUpdatePrimFlags -= m_sceneGraph.UpdatePrimFlags; |