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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 764bd2f..817736f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1491,14 +1491,12 @@ namespace OpenSim.Region.Framework.Scenes
1491// m_log.DebugFormat( 1491// m_log.DebugFormat(
1492// "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", 1492// "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()",
1493// currentItem.Name, part.Name); 1493// currentItem.Name, part.Name);
1494
1495 IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); 1494 IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>();
1496 if (agentTransactions != null) 1495 if (agentTransactions != null)
1497 { 1496 {
1498 agentTransactions.HandleTaskItemUpdateFromTransaction( 1497 agentTransactions.HandleTaskItemUpdateFromTransaction(
1499 remoteClient, part, transactionID, currentItem); 1498 remoteClient, part, transactionID, currentItem);
1500 } 1499 }
1501
1502 // Base ALWAYS has move 1500 // Base ALWAYS has move
1503 currentItem.BasePermissions |= (uint)PermissionMask.Move; 1501 currentItem.BasePermissions |= (uint)PermissionMask.Move;
1504 1502