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-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 1018b54..6e8eb91 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -743,7 +743,7 @@ namespace OpenSim.Region.Framework.Scenes
743 public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; 743 public event OnIncomingSceneObjectDelegate OnIncomingSceneObject;
744 public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); 744 public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so);
745 745
746 public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); 746 public delegate void NewInventoryItemUploadComplete(UUID avatarID, AssetType type, UUID assetID, string name, int userlevel);
747 747
748 public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; 748 public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete;
749 749
@@ -2172,7 +2172,7 @@ namespace OpenSim.Region.Framework.Scenes
2172 } 2172 }
2173 } 2173 }
2174 2174
2175 public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) 2175 public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, AssetType type, UUID AssetID, String AssetName, int userlevel)
2176 { 2176 {
2177 NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete; 2177 NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete;
2178 if (handlerNewInventoryItemUpdateComplete != null) 2178 if (handlerNewInventoryItemUpdateComplete != null)
@@ -2181,7 +2181,7 @@ namespace OpenSim.Region.Framework.Scenes
2181 { 2181 {
2182 try 2182 try
2183 { 2183 {
2184 d(agentID, AssetID, AssetName, userlevel); 2184 d(agentID, type, AssetID, AssetName, userlevel);
2185 } 2185 }
2186 catch (Exception e) 2186 catch (Exception e)
2187 { 2187 {