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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30
31using Nini.Config;
32using OpenSim.Framework;
33using OpenMetaverse;
34using OpenSim.Region.Framework.Scenes;
35
36using Mono.Addins;
37
38namespace OpenSim.Region.Framework.Interfaces
39{
40 [TypeExtensionPoint(Path = "/OpenSim/WindModule", NodeName = "WindModel")]
41 public interface IWindModelPlugin : IPlugin
42 {
43 /// <summary>
44 /// Brief description of this plugin's wind model
45 /// </summary>
46 string Description { get; }
47
48 /// <summary>
49 /// Provides access to the wind configuration, if any.
50 /// </summary>
51 void WindConfig(Scene scene, IConfig windConfig);
52
53 /// <summary>
54 /// Update wind.
55 /// </summary>
56 void WindUpdate(uint frame);
57
58 /// <summary>
59 /// Returns the wind vector at the given local region coordinates.
60 /// </summary>
61 Vector3 WindSpeed(float x, float y, float z);
62
63 /// <summary>
64 /// Generate a 16 x 16 Vector2 array of wind speeds for LL* based viewers
65 /// </summary>
66 /// <returns>Must return a Vector2[256]</returns>
67 Vector2[] WindLLClientArray();
68
69 /// <summary>
70 /// Retrieve a list of parameter/description pairs.
71 /// </summary>
72 /// <returns></returns>
73 Dictionary<string, string> WindParams();
74
75 /// <summary>
76 /// Set the specified parameter
77 /// </summary>
78 void WindParamSet(string param, float value);
79
80 /// <summary>
81 /// Get the specified parameter
82 /// </summary>
83 float WindParamGet(string param);
84
85 }
86}