diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ITerrainModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 5947afb..28f797a 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -24,9 +24,10 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System.IO; | ||
27 | 28 | ||
29 | using OpenSim.Framework; | ||
28 | 30 | ||
29 | using System.IO; | ||
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
31 | 32 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 33 | namespace OpenSim.Region.Framework.Interfaces |
@@ -44,6 +45,12 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | void TaintTerrain(); | 45 | void TaintTerrain(); |
45 | 46 | ||
46 | /// <summary> | 47 | /// <summary> |
48 | /// When a client initially connects, all the terrain must be pushed to the viewer. | ||
49 | /// This call causes all the terrain patches to be sent to the client. | ||
50 | /// </summary> | ||
51 | void PushTerrain(IClientAPI pClient); | ||
52 | |||
53 | /// <summary> | ||
47 | /// Load a terrain from a stream. | 54 | /// Load a terrain from a stream. |
48 | /// </summary> | 55 | /// </summary> |
49 | /// <param name="filename"> | 56 | /// <param name="filename"> |
@@ -51,6 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// </param> | 58 | /// </param> |
52 | /// <param name="stream"></param> | 59 | /// <param name="stream"></param> |
53 | void LoadFromStream(string filename, Stream stream); | 60 | void LoadFromStream(string filename, Stream stream); |
61 | void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); | ||
54 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); | 62 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); |
55 | /// <summary> | 63 | /// <summary> |
56 | /// Save a terrain to a stream. | 64 | /// Save a terrain to a stream. |