diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 50122f5..1c421b7 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -1494,7 +1494,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1494 | protected internal void MakeObjectSearchable(IClientAPI remoteClient, bool IncludeInSearch, uint localID) | 1494 | protected internal void MakeObjectSearchable(IClientAPI remoteClient, bool IncludeInSearch, uint localID) |
1495 | { | 1495 | { |
1496 | UUID user = remoteClient.AgentId; | 1496 | UUID user = remoteClient.AgentId; |
1497 | UUID objid = null; | 1497 | UUID objid = UUID.Zero; |
1498 | SceneObjectPart obj = null; | 1498 | SceneObjectPart obj = null; |
1499 | 1499 | ||
1500 | List<EntityBase> EntityList = GetEntities(); | 1500 | List<EntityBase> EntityList = GetEntities(); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 186e13e..560e17e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1371,7 +1371,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1371 | taskItem.Flags = itemBase.Flags; | 1371 | taskItem.Flags = itemBase.Flags; |
1372 | taskItem.PermsGranter = UUID.Zero; | 1372 | taskItem.PermsGranter = UUID.Zero; |
1373 | taskItem.PermsMask = 0; | 1373 | taskItem.PermsMask = 0; |
1374 | taskItem.AssetID = asset.ID; | 1374 | taskItem.AssetID = asset.FullID; |
1375 | 1375 | ||
1376 | part.AddInventoryItem(taskItem); | 1376 | part.AddInventoryItem(taskItem); |
1377 | part.GetProperties(remoteClient); | 1377 | part.GetProperties(remoteClient); |
@@ -1616,7 +1616,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1616 | // FIXME: This needs to be fixed. | 1616 | // FIXME: This needs to be fixed. |
1617 | m_log.ErrorFormat( | 1617 | m_log.ErrorFormat( |
1618 | "[AGENT INVENTORY]: Queued deletion of scene object to agent {0} {1} failed: {2}", | 1618 | "[AGENT INVENTORY]: Queued deletion of scene object to agent {0} {1} failed: {2}", |
1619 | (x != null ? x.remoteClient.Name : "unavailable"), (x != null ? x.remoteClient.AgentId : "unavailable"), e.ToString()); | 1619 | (x != null ? x.remoteClient.Name : "unavailable"), (x != null ? x.remoteClient.AgentId.ToString() : "unavailable"), e.ToString()); |
1620 | } | 1620 | } |
1621 | 1621 | ||
1622 | m_log.Info("No objects left in inventory delete queue."); | 1622 | m_log.Info("No objects left in inventory delete queue."); |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 08de087..f08f4a4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -915,7 +915,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
915 | { | 915 | { |
916 | return part.UUID; | 916 | return part.UUID; |
917 | } | 917 | } |
918 | return null; | 918 | return UUID.Zero; |
919 | } | 919 | } |
920 | 920 | ||
921 | public void ObjectGrabHandler(uint localId, Vector3 offsetPos, IClientAPI remoteClient) | 921 | public void ObjectGrabHandler(uint localId, Vector3 offsetPos, IClientAPI remoteClient) |