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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index fea131e..2db309a 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -292,7 +292,7 @@ namespace OpenSim.Region.Environment.Scenes
292 public void AddInventoryItemExclusive(TaskInventoryItem item) 292 public void AddInventoryItemExclusive(TaskInventoryItem item)
293 { 293 {
294 List<TaskInventoryItem> il = new List<TaskInventoryItem>(m_taskInventory.Values); 294 List<TaskInventoryItem> il = new List<TaskInventoryItem>(m_taskInventory.Values);
295 foreach(TaskInventoryItem i in il) 295 foreach (TaskInventoryItem i in il)
296 { 296 {
297 if (i.Name == item.Name) 297 if (i.Name == item.Name)
298 { 298 {