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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index d47e068..e548f36 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -759,8 +759,11 @@ namespace OpenSim.Region.Environment.Scenes
759 sbyte assetType, 759 sbyte assetType,
760 byte wearableType, uint nextOwnerMask, int creationDate) 760 byte wearableType, uint nextOwnerMask, int creationDate)
761 { 761 {
762// m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); 762 m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID);
763 763
764 if (!ExternalChecks.ExternalChecksCanCreateAvatarInventory(invType, remoteClient.AgentId))
765 return;
766
764 if (transactionID == UUID.Zero) 767 if (transactionID == UUID.Zero)
765 { 768 {
766 CachedUserInfo userInfo 769 CachedUserInfo userInfo
@@ -771,14 +774,16 @@ namespace OpenSim.Region.Environment.Scenes
771 ScenePresence presence; 774 ScenePresence presence;
772 TryGetAvatar(remoteClient.AgentId, out presence); 775 TryGetAvatar(remoteClient.AgentId, out presence);
773 byte[] data = null; 776 byte[] data = null;
777
774 if (invType == 3 && presence != null) // OpenMetaverse.asset.assettype.landmark = 3 - needs to be turned into an enum 778 if (invType == 3 && presence != null) // OpenMetaverse.asset.assettype.landmark = 3 - needs to be turned into an enum
775 { 779 {
776 Vector3 pos=presence.AbsolutePosition; 780 Vector3 pos = presence.AbsolutePosition;
777 string strdata=String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", 781 string strdata = String.Format(
782 "Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n",
778 presence.Scene.RegionInfo.RegionID, 783 presence.Scene.RegionInfo.RegionID,
779 pos.X, pos.Y, pos.Z, 784 pos.X, pos.Y, pos.Z,
780 presence.RegionHandle); 785 presence.RegionHandle);
781 data=Encoding.ASCII.GetBytes(strdata); 786 data = Encoding.ASCII.GetBytes(strdata);
782 } 787 }
783 788
784 AssetBase asset = CreateAsset(name, description, assetType, data); 789 AssetBase asset = CreateAsset(name, description, assetType, data);
@@ -1245,9 +1250,7 @@ namespace OpenSim.Region.Environment.Scenes
1245 if (part != null) 1250 if (part != null)
1246 { 1251 {
1247 if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) 1252 if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId))
1248 {
1249 return; 1253 return;
1250 }
1251 1254
1252 TaskInventoryItem currentItem = part.GetInventoryItem(itemID); 1255 TaskInventoryItem currentItem = part.GetInventoryItem(itemID);
1253 1256
@@ -1344,9 +1347,7 @@ namespace OpenSim.Region.Environment.Scenes
1344 if (part != null) 1347 if (part != null)
1345 { 1348 {
1346 if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) 1349 if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId))
1347 {
1348 return; 1350 return;
1349 }
1350 1351
1351 part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID); 1352 part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID);
1352 // TODO: switch to posting on_rez here when scripts 1353 // TODO: switch to posting on_rez here when scripts
@@ -1573,7 +1574,6 @@ namespace OpenSim.Region.Environment.Scenes
1573 //If they can take, they can delete! 1574 //If they can take, they can delete!
1574 permissionToDelete = permissionToTake; 1575 permissionToDelete = permissionToTake;
1575 } 1576 }
1576
1577 else if (destination == 6) //Delete 1577 else if (destination == 6) //Delete
1578 { 1578 {
1579 permissionToTake = 1579 permissionToTake =