diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs index 576286d..d936df5 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -36,7 +36,7 @@ using libsecondlife; | |||
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | 38 | ||
39 | namespace OpenSim.Region.Environment | 39 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
40 | { | 40 | { |
41 | /// <summary> | 41 | /// <summary> |
42 | /// Method called when all the necessary assets for an archive request have been received. | 42 | /// Method called when all the necessary assets for an archive request have been received. |
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment | |||
103 | 103 | ||
104 | TarArchiveWriter archive = new TarArchiveWriter(); | 104 | TarArchiveWriter archive = new TarArchiveWriter(); |
105 | 105 | ||
106 | archive.AddFile("prims.xml", m_serializedEntities); | 106 | archive.AddFile(ArchiveConstants.PRIMS_PATH, m_serializedEntities); |
107 | 107 | ||
108 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar | 108 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar |
109 | //archive.AddDir("assets"); | 109 | //archive.AddDir("assets"); |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment | |||
112 | { | 112 | { |
113 | if (assets[uuid] != null) | 113 | if (assets[uuid] != null) |
114 | { | 114 | { |
115 | archive.AddFile("assets/" + uuid.ToString() + ".jp2", assets[uuid].Data); | 115 | archive.AddFile(ArchiveConstants.ASSETS_PATH + uuid.ToString() + ".jp2", assets[uuid].Data); |
116 | } | 116 | } |
117 | else | 117 | else |
118 | { | 118 | { |