diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index d901b54..985b939 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -132,7 +132,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
132 | part.CreatorID = masterAvatarId; | 132 | part.CreatorID = masterAvatarId; |
133 | part.OwnerID = masterAvatarId; | 133 | part.OwnerID = masterAvatarId; |
134 | part.LastOwnerID = masterAvatarId; | 134 | part.LastOwnerID = masterAvatarId; |
135 | } | 135 | |
136 | // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned | ||
137 | // on the same region server and multiple examples a single object archive to be imported | ||
138 | // to the same scene (when this is possible). | ||
139 | //part.UUID = LLUUID.Random(); | ||
140 | } | ||
136 | 141 | ||
137 | if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) | 142 | if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) |
138 | { | 143 | { |