diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs index 843dd0c..0766c95 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | |||
@@ -59,50 +59,50 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
59 | static ArchiveConstants() | 59 | static ArchiveConstants() |
60 | { | 60 | { |
61 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Animation] = ".bvh"; | 61 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Animation] = ".bvh"; |
62 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Bodypart] = ".bpt.txt"; | 62 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Bodypart] = ".bpt"; |
63 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.CallingCard] = ".ccd.txt"; | 63 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.CallingCard] = ".ccd"; |
64 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Clothing] = ".clo.txt"; | 64 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Clothing] = ".clo"; |
65 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Folder] = ".fld.txt"; // Not sure if we'll ever see this | 65 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Folder] = ".fld"; // Not sure if we'll ever see this |
66 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Gesture] = ".gst.txt"; | 66 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Gesture] = ".gst"; |
67 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ".jpg"; | 67 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ".jpg"; |
68 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ".img.tga"; | 68 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ".imgtga"; |
69 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ".lff.txt"; // Not sure if we'll ever see this | 69 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ".lfd"; // Not sure if we'll ever see this |
70 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ".lso"; | 70 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ".lso"; |
71 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ".lsl"; | 71 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ".lsl"; |
72 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ".ncd.txt"; | 72 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ".ncd"; |
73 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ".obj.xml"; | 73 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ".oob"; |
74 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ".rof.txt"; // Not sure if we'll ever see this | 74 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ".rfd"; // Not sure if we'll ever see this |
75 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Script] = ".spt"; // Not sure if we'll ever see this | 75 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Script] = ".spt"; // Not sure if we'll ever see this |
76 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ".sst"; // Not sure if we'll ever see this | 76 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ".sst"; // Not sure if we'll ever see this |
77 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ".ssf.txt"; // Not sure if we'll ever see this | 77 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ".sfd"; // Not sure if we'll ever see this |
78 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ".ogg"; | 78 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ".ogg"; |
79 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV] = ".wav"; | 79 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV] = ".wav"; |
80 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ".jp2"; | 80 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ".jp2"; |
81 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ".tga"; | 81 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ".tga"; |
82 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ".trf.txt"; // Not sure if we'll ever see this | 82 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ".tfd"; // Not sure if we'll ever see this |
83 | 83 | ||
84 | EXTENSION_TO_ASSET_TYPE[".bvh"] = (sbyte)AssetType.Animation; | 84 | EXTENSION_TO_ASSET_TYPE[".bvh"] = (sbyte)AssetType.Animation; |
85 | EXTENSION_TO_ASSET_TYPE[".bpt.txt"] = (sbyte)AssetType.Bodypart; | 85 | EXTENSION_TO_ASSET_TYPE[".bpt"] = (sbyte)AssetType.Bodypart; |
86 | EXTENSION_TO_ASSET_TYPE[".ccd.txt"] = (sbyte)AssetType.CallingCard; | 86 | EXTENSION_TO_ASSET_TYPE[".ccd"] = (sbyte)AssetType.CallingCard; |
87 | EXTENSION_TO_ASSET_TYPE[".clo.txt"] = (sbyte)AssetType.Clothing; | 87 | EXTENSION_TO_ASSET_TYPE[".clo"] = (sbyte)AssetType.Clothing; |
88 | EXTENSION_TO_ASSET_TYPE[".fld.txt"] = (sbyte)AssetType.Folder; | 88 | EXTENSION_TO_ASSET_TYPE[".fld"] = (sbyte)AssetType.Folder; |
89 | EXTENSION_TO_ASSET_TYPE[".gst.txt"] = (sbyte)AssetType.Gesture; | 89 | EXTENSION_TO_ASSET_TYPE[".gst"] = (sbyte)AssetType.Gesture; |
90 | EXTENSION_TO_ASSET_TYPE[".jpg"] = (sbyte)AssetType.ImageJPEG; | 90 | EXTENSION_TO_ASSET_TYPE[".jpg"] = (sbyte)AssetType.ImageJPEG; |
91 | EXTENSION_TO_ASSET_TYPE[".img.tga"] = (sbyte)AssetType.ImageTGA; | 91 | EXTENSION_TO_ASSET_TYPE[".imgtga"] = (sbyte)AssetType.ImageTGA; |
92 | EXTENSION_TO_ASSET_TYPE[".lff.txt"] = (sbyte)AssetType.LostAndFoundFolder; | 92 | EXTENSION_TO_ASSET_TYPE[".lfd"] = (sbyte)AssetType.LostAndFoundFolder; |
93 | EXTENSION_TO_ASSET_TYPE[".lso"] = (sbyte)AssetType.LSLBytecode; | 93 | EXTENSION_TO_ASSET_TYPE[".lso"] = (sbyte)AssetType.LSLBytecode; |
94 | EXTENSION_TO_ASSET_TYPE[".lsl"] = (sbyte)AssetType.LSLText; | 94 | EXTENSION_TO_ASSET_TYPE[".lsl"] = (sbyte)AssetType.LSLText; |
95 | EXTENSION_TO_ASSET_TYPE[".ncd.txt"] = (sbyte)AssetType.Notecard; | 95 | EXTENSION_TO_ASSET_TYPE[".ncd"] = (sbyte)AssetType.Notecard; |
96 | EXTENSION_TO_ASSET_TYPE[".obj.xml"] = (sbyte)AssetType.Object; | 96 | EXTENSION_TO_ASSET_TYPE[".oob"] = (sbyte)AssetType.Object; |
97 | EXTENSION_TO_ASSET_TYPE[".rof.txt"] = (sbyte)AssetType.RootFolder; | 97 | EXTENSION_TO_ASSET_TYPE[".rfd"] = (sbyte)AssetType.RootFolder; |
98 | EXTENSION_TO_ASSET_TYPE[".spt"] = (sbyte)AssetType.Script; | 98 | EXTENSION_TO_ASSET_TYPE[".spt"] = (sbyte)AssetType.Script; |
99 | EXTENSION_TO_ASSET_TYPE[".sst"] = (sbyte)AssetType.Simstate; | 99 | EXTENSION_TO_ASSET_TYPE[".sst"] = (sbyte)AssetType.Simstate; |
100 | EXTENSION_TO_ASSET_TYPE[".ssf.txt"] = (sbyte)AssetType.SnapshotFolder; | 100 | EXTENSION_TO_ASSET_TYPE[".sfd"] = (sbyte)AssetType.SnapshotFolder; |
101 | EXTENSION_TO_ASSET_TYPE[".ogg"] = (sbyte)AssetType.Sound; | 101 | EXTENSION_TO_ASSET_TYPE[".ogg"] = (sbyte)AssetType.Sound; |
102 | EXTENSION_TO_ASSET_TYPE[".wav"] = (sbyte)AssetType.SoundWAV; | 102 | EXTENSION_TO_ASSET_TYPE[".wav"] = (sbyte)AssetType.SoundWAV; |
103 | EXTENSION_TO_ASSET_TYPE[".jp2"] = (sbyte)AssetType.Texture; | 103 | EXTENSION_TO_ASSET_TYPE[".jp2"] = (sbyte)AssetType.Texture; |
104 | EXTENSION_TO_ASSET_TYPE[".tga"] = (sbyte)AssetType.TextureTGA; | 104 | EXTENSION_TO_ASSET_TYPE[".tga"] = (sbyte)AssetType.TextureTGA; |
105 | EXTENSION_TO_ASSET_TYPE[".trf.txt"] = (sbyte)AssetType.TrashFolder; | 105 | EXTENSION_TO_ASSET_TYPE[".tfd"] = (sbyte)AssetType.TrashFolder; |
106 | } | 106 | } |
107 | } | 107 | } |
108 | } | 108 | } |