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-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs515
1 files changed, 0 insertions, 515 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
deleted file mode 100644
index 60806a7..0000000
--- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
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@@ -1,515 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Drawing;
30using System.Drawing.Imaging;
31using System.Globalization;
32using System.IO;
33using System.Net;
34using OpenMetaverse;
35using OpenMetaverse.Imaging;
36using Nini.Config;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39
40//using Cairo;
41
42namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
43{
44 public class VectorRenderModule : IRegionModule, IDynamicTextureRender
45 {
46 private string m_name = "VectorRenderModule";
47 private Scene m_scene;
48 private IDynamicTextureManager m_textureManager;
49
50 public VectorRenderModule()
51 {
52 }
53
54 #region IDynamicTextureRender Members
55
56 public string GetContentType()
57 {
58 return ("vector");
59 }
60
61 public string GetName()
62 {
63 return m_name;
64 }
65
66 public bool SupportsAsynchronous()
67 {
68 return true;
69 }
70
71 public byte[] ConvertUrl(string url, string extraParams)
72 {
73 return null;
74 }
75
76 public byte[] ConvertStream(Stream data, string extraParams)
77 {
78 return null;
79 }
80
81 public bool AsyncConvertUrl(UUID id, string url, string extraParams)
82 {
83 return false;
84 }
85
86 public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
87 {
88 Draw(bodyData, id, extraParams);
89 return true;
90 }
91
92 #endregion
93
94 #region IRegionModule Members
95
96 public void Initialise(Scene scene, IConfigSource config)
97 {
98 if (m_scene == null)
99 {
100 m_scene = scene;
101 }
102 }
103
104 public void PostInitialise()
105 {
106 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
107 if (m_textureManager != null)
108 {
109 m_textureManager.RegisterRender(GetContentType(), this);
110 }
111 }
112
113 public void Close()
114 {
115 }
116
117 public string Name
118 {
119 get { return m_name; }
120 }
121
122 public bool IsSharedModule
123 {
124 get { return true; }
125 }
126
127 #endregion
128
129 private void Draw(string data, UUID id, string extraParams)
130 {
131 // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha
132 // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255
133 int width = 256;
134 int height = 256;
135 int alpha = 255; // 0 is transparent
136
137 char[] paramDelimiter = { ',' };
138 char[] nvpDelimiter = { ':' };
139
140 extraParams = extraParams.Trim();
141 extraParams = extraParams.ToLower();
142
143 string[] nvps = extraParams.Split(paramDelimiter);
144
145 int temp = -1;
146 foreach (string pair in nvps)
147 {
148 string[] nvp = pair.Split(nvpDelimiter);
149 string name = "";
150 string value = "";
151
152 if (nvp[0] != null)
153 {
154 name = nvp[0].Trim();
155 }
156
157 if (nvp.Length == 2)
158 {
159 value = nvp[1].Trim();
160 }
161
162 switch (name)
163 {
164 case "width":
165 temp = parseIntParam(value);
166 if (temp != -1)
167 {
168 if (temp < 1)
169 {
170 width = 1;
171 }
172 else if (temp > 2048)
173 {
174 width = 2048;
175 }
176 else
177 {
178 width = temp;
179 }
180 }
181 break;
182 case "height":
183 temp = parseIntParam(value);
184 if (temp != -1)
185 {
186 if (temp < 1)
187 {
188 height = 1;
189 }
190 else if (temp > 2048)
191 {
192 height = 2048;
193 }
194 else
195 {
196 height = temp;
197 }
198 }
199 break;
200 case "alpha":
201 temp = parseIntParam(value);
202 if (temp != -1)
203 {
204 if (temp < 0)
205 {
206 alpha = 0;
207 }
208 else if (temp > 255)
209 {
210 alpha = 255;
211 }
212 else
213 {
214 alpha = temp;
215 }
216 }
217 break;
218 case "":
219 // blank string has been passed do nothing just use defaults
220 break;
221 default: // this is all for backwards compat, all a bit ugly hopfully can be removed in future
222 // could be either set alpha or just an int
223 if (name == "setalpha")
224 {
225 alpha = 0; // set the texture to have transparent background (maintains backwards compat)
226 }
227 else
228 {
229 // this function used to accept an int on its own that represented both
230 // width and height, this is to maintain backwards compat, could be removed
231 // but would break existing scripts
232 temp = parseIntParam(name);
233 if (temp != -1)
234 {
235 if (temp > 1024)
236 temp = 1024;
237
238 if (temp < 128)
239 temp = 128;
240
241 width = temp;
242 height = temp;
243 }
244 }
245 break;
246 }
247
248 }
249
250 Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
251
252 Graphics graph = Graphics.FromImage(bitmap);
253
254 // this is really just to save people filling the
255 // background white in their scripts, only do when fully opaque
256 if (alpha == 255)
257 {
258 graph.FillRectangle(new SolidBrush(Color.White), 0, 0, width, height);
259 }
260
261 for (int w = 0; w < bitmap.Width; w++)
262 {
263 for (int h = 0; h < bitmap.Height; h++)
264 {
265 bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h)));
266 }
267 }
268
269
270 GDIDraw(data, graph);
271
272 byte[] imageJ2000 = new byte[0];
273
274 try
275 {
276 imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true);
277 }
278 catch (Exception)
279 {
280 Console.WriteLine(
281 "[VECTORRENDERMODULE]: OpenJpeg Encode Failed. Empty byte data returned!");
282 }
283 m_textureManager.ReturnData(id, imageJ2000);
284 }
285
286 private int parseIntParam(string strInt)
287 {
288 int parsed;
289 try
290 {
291 parsed = Convert.ToInt32(strInt);
292 }
293 catch (Exception)
294 {
295 //Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used
296 // Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString());
297 parsed = -1;
298 }
299
300 return parsed;
301
302 }
303
304
305/*
306 private void CairoDraw(string data, System.Drawing.Graphics graph)
307 {
308 using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
309 {
310 Context contex = new Context(draw);
311
312 contex.Antialias = Antialias.None; //fastest method but low quality
313 contex.LineWidth = 7;
314 char[] lineDelimiter = { ';' };
315 char[] partsDelimiter = { ',' };
316 string[] lines = data.Split(lineDelimiter);
317
318 foreach (string line in lines)
319 {
320 string nextLine = line.Trim();
321
322 if (nextLine.StartsWith("MoveTO"))
323 {
324 float x = 0;
325 float y = 0;
326 GetParams(partsDelimiter, ref nextLine, ref x, ref y);
327 contex.MoveTo(x, y);
328 }
329 else if (nextLine.StartsWith("LineTo"))
330 {
331 float x = 0;
332 float y = 0;
333 GetParams(partsDelimiter, ref nextLine, ref x, ref y);
334 contex.LineTo(x, y);
335 contex.Stroke();
336 }
337 }
338 }
339 graph.ReleaseHdc();
340 }
341*/
342
343 private void GDIDraw(string data, Graphics graph)
344 {
345 Point startPoint = new Point(0, 0);
346 Point endPoint = new Point(0, 0);
347 Pen drawPen = new Pen(Color.Black, 7);
348 string fontName = "Arial";
349 float fontSize = 14;
350 Font myFont = new Font(fontName, fontSize);
351 SolidBrush myBrush = new SolidBrush(Color.Black);
352 char[] lineDelimiter = {';'};
353 char[] partsDelimiter = {','};
354 string[] lines = data.Split(lineDelimiter);
355
356 foreach (string line in lines)
357 {
358 string nextLine = line.Trim();
359 //replace with switch, or even better, do some proper parsing
360 if (nextLine.StartsWith("MoveTo"))
361 {
362 float x = 0;
363 float y = 0;
364 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
365 startPoint.X = (int) x;
366 startPoint.Y = (int) y;
367 }
368 else if (nextLine.StartsWith("LineTo"))
369 {
370 float x = 0;
371 float y = 0;
372 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
373 endPoint.X = (int) x;
374 endPoint.Y = (int) y;
375 graph.DrawLine(drawPen, startPoint, endPoint);
376 startPoint.X = endPoint.X;
377 startPoint.Y = endPoint.Y;
378 }
379 else if (nextLine.StartsWith("Text"))
380 {
381 nextLine = nextLine.Remove(0, 4);
382 nextLine = nextLine.Trim();
383 graph.DrawString(nextLine, myFont, myBrush, startPoint);
384 }
385 else if (nextLine.StartsWith("Image"))
386 {
387 float x = 0;
388 float y = 0;
389 GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y);
390 endPoint.X = (int) x;
391 endPoint.Y = (int) y;
392 Image image = ImageHttpRequest(nextLine);
393 graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y);
394 startPoint.X += endPoint.X;
395 startPoint.Y += endPoint.Y;
396 }
397 else if (nextLine.StartsWith("Rectangle"))
398 {
399 float x = 0;
400 float y = 0;
401 GetParams(partsDelimiter, ref nextLine, 9, ref x, ref y);
402 endPoint.X = (int) x;
403 endPoint.Y = (int) y;
404 graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
405 startPoint.X += endPoint.X;
406 startPoint.Y += endPoint.Y;
407 }
408 else if (nextLine.StartsWith("FillRectangle"))
409 {
410 float x = 0;
411 float y = 0;
412 GetParams(partsDelimiter, ref nextLine, 13, ref x, ref y);
413 endPoint.X = (int) x;
414 endPoint.Y = (int) y;
415 graph.FillRectangle(myBrush, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
416 startPoint.X += endPoint.X;
417 startPoint.Y += endPoint.Y;
418 }
419 else if (nextLine.StartsWith("Ellipse"))
420 {
421 float x = 0;
422 float y = 0;
423 GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y);
424 endPoint.X = (int) x;
425 endPoint.Y = (int) y;
426 graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
427 startPoint.X += endPoint.X;
428 startPoint.Y += endPoint.Y;
429 }
430 else if (nextLine.StartsWith("FontSize"))
431 {
432 nextLine = nextLine.Remove(0, 8);
433 nextLine = nextLine.Trim();
434 fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
435 myFont = new Font(fontName, fontSize);
436 }
437 else if (nextLine.StartsWith("FontName"))
438 {
439 nextLine = nextLine.Remove(0, 8);
440 fontName = nextLine.Trim();
441 myFont = new Font(fontName, fontSize);
442 }
443 else if (nextLine.StartsWith("PenSize"))
444 {
445 nextLine = nextLine.Remove(0, 7);
446 nextLine = nextLine.Trim();
447 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
448 drawPen.Width = size;
449 }
450 else if (nextLine.StartsWith("PenColour"))
451 {
452 nextLine = nextLine.Remove(0, 9);
453 nextLine = nextLine.Trim();
454 int hex = 0;
455
456 Color newColour;
457 if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
458 {
459 newColour = Color.FromArgb(hex);
460 }
461 else
462 {
463 // this doesn't fail, it just returns black if nothing is found
464 newColour = Color.FromName(nextLine);
465 }
466
467 myBrush.Color = newColour;
468 drawPen.Color = newColour;
469 }
470 }
471 }
472
473 private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref float x, ref float y)
474 {
475 line = line.Remove(0, startLength);
476 string[] parts = line.Split(partsDelimiter);
477 if (parts.Length == 2)
478 {
479 string xVal = parts[0].Trim();
480 string yVal = parts[1].Trim();
481 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
482 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
483 }
484 else if (parts.Length > 2)
485 {
486 string xVal = parts[0].Trim();
487 string yVal = parts[1].Trim();
488 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
489 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
490
491 line = "";
492 for (int i = 2; i < parts.Length; i++)
493 {
494 line = line + parts[i].Trim();
495 line = line + " ";
496 }
497 }
498 }
499
500 private Bitmap ImageHttpRequest(string url)
501 {
502 WebRequest request = HttpWebRequest.Create(url);
503//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
504//Ckrinke Stream str = null;
505 HttpWebResponse response = (HttpWebResponse) (request).GetResponse();
506 if (response.StatusCode == HttpStatusCode.OK)
507 {
508 Bitmap image = new Bitmap(response.GetResponseStream());
509 return image;
510 }
511
512 return null;
513 }
514 }
515}