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-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandChannel.cs16
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs10
3 files changed, 26 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
index 6c01927..83c8eac 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
@@ -56,7 +56,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
56 // But we could trigger the position update more often 56 // But we could trigger the position update more often
57 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; 57 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
58 scene.EventManager.OnNewClient += OnNewClient; 58 scene.EventManager.OnNewClient += OnNewClient;
59 scene.EventManager.OnAvatarEnteringNewParcel += OnEnteringNewParcel;
60 59
61 if (m_aScene == null) 60 if (m_aScene == null)
62 m_aScene = scene; 61 m_aScene = scene;
@@ -105,12 +104,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
105 104
106 } 105 }
107 106
108 void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
109 {
110 // TODO: grab the parcel ID from ILandModule
111 // and send that along
112 m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
113 }
114
115 } 107 }
116} 108}
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 1fbc733..1ad4db2 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -154,6 +154,22 @@ namespace OpenSim.Region.CoreModules.World.Land
154 m_landManagementModule.UpdateLandObject(localID, data); 154 m_landManagementModule.UpdateLandObject(localID, data);
155 } 155 }
156 } 156 }
157
158 public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
159 {
160 if (m_landManagementModule != null)
161 {
162 m_landManagementModule.Join(start_x, start_y, end_x, end_y, attempting_user_id);
163 }
164 }
165
166 public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
167 {
168 if (m_landManagementModule != null)
169 {
170 m_landManagementModule.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
171 }
172 }
157 173
158 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) 174 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
159 { 175 {
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index d05235e..9d6c9a9 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -956,6 +956,16 @@ namespace OpenSim.Region.CoreModules.World.Land
956 masterLandObject.SendLandUpdateToAvatarsOverMe(); 956 masterLandObject.SendLandUpdateToAvatarsOverMe();
957 } 957 }
958 958
959 public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
960 {
961 join(start_x, start_y, end_x, end_y, attempting_user_id);
962 }
963
964 public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
965 {
966 subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
967 }
968
959 #endregion 969 #endregion
960 970
961 #region Parcel Updating 971 #region Parcel Updating