diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
7 files changed, 28 insertions, 23 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index a3c40e0..420e3ca 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -198,4 +198,4 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
198 | OnInstantMessage(null, msg); | 198 | OnInstantMessage(null, msg); |
199 | } | 199 | } |
200 | } | 200 | } |
201 | } | 201 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index d025f0c..730cc77 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -132,20 +132,21 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
132 | { | 132 | { |
133 | UUID toAgentID = new UUID(im.toAgentID); | 133 | UUID toAgentID = new UUID(im.toAgentID); |
134 | 134 | ||
135 | m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString()); | ||
136 | |||
137 | // Try root avatar only first | 135 | // Try root avatar only first |
138 | foreach (Scene scene in m_Scenes) | 136 | foreach (Scene scene in m_Scenes) |
139 | { | 137 | { |
140 | if (scene.Entities.ContainsKey(toAgentID) && | 138 | if (scene.Entities.ContainsKey(toAgentID) && |
141 | scene.Entities[toAgentID] is ScenePresence) | 139 | scene.Entities[toAgentID] is ScenePresence) |
142 | { | 140 | { |
143 | m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName); | 141 | // m_log.DebugFormat( |
144 | // Local message | 142 | // "[INSTANT MESSAGE]: Looking for root agent {0} in {1}", |
143 | // toAgentID.ToString(), scene.RegionInfo.RegionName); | ||
144 | |||
145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
146 | if (!user.IsChildAgent) | 146 | if (!user.IsChildAgent) |
147 | { | 147 | { |
148 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); | 148 | // Local message |
149 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); | ||
149 | user.ControllingClient.SendInstantMessage(im); | 150 | user.ControllingClient.SendInstantMessage(im); |
150 | 151 | ||
151 | // Message sent | 152 | // Message sent |
@@ -167,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
167 | // Local message | 168 | // Local message |
168 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 169 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
169 | 170 | ||
170 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); | 171 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); |
171 | user.ControllingClient.SendInstantMessage(im); | 172 | user.ControllingClient.SendInstantMessage(im); |
172 | 173 | ||
173 | // Message sent | 174 | // Message sent |
@@ -176,6 +177,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
176 | } | 177 | } |
177 | } | 178 | } |
178 | 179 | ||
180 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID); | ||
179 | SendGridInstantMessageViaXMLRPC(im, result); | 181 | SendGridInstantMessageViaXMLRPC(im, result); |
180 | 182 | ||
181 | return; | 183 | return; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 8b77a5f..4117e86 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -32,7 +32,6 @@ using log4net; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | |||
36 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Services.Interfaces; | 37 | using OpenSim.Services.Interfaces; |
@@ -92,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
92 | m_TransferModule = m_Scenelist[0].RequestModuleInterface<IMessageTransferModule>(); | 91 | m_TransferModule = m_Scenelist[0].RequestModuleInterface<IMessageTransferModule>(); |
93 | if (m_TransferModule == null) | 92 | if (m_TransferModule == null) |
94 | { | 93 | { |
95 | m_log.Error("[INVENTORY TRANSFER] No Message transfer module found, transfers will be local only"); | 94 | m_log.Error("[INVENTORY TRANSFER]: No Message transfer module found, transfers will be local only"); |
96 | m_Enabled = false; | 95 | m_Enabled = false; |
97 | 96 | ||
98 | m_Scenelist.Clear(); | 97 | m_Scenelist.Clear(); |
@@ -160,8 +159,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
160 | 159 | ||
161 | private void OnInstantMessage(IClientAPI client, GridInstantMessage im) | 160 | private void OnInstantMessage(IClientAPI client, GridInstantMessage im) |
162 | { | 161 | { |
163 | m_log.InfoFormat("[INVENTORY TRANSFER]: OnInstantMessage {0}", im.dialog); | 162 | m_log.InfoFormat( |
164 | 163 | "[INVENTORY TRANSFER]: {0} IM type received from {1}", | |
164 | (InstantMessageDialog)im.dialog, client.Name); | ||
165 | |||
165 | Scene scene = FindClientScene(client.AgentId); | 166 | Scene scene = FindClientScene(client.AgentId); |
166 | 167 | ||
167 | if (scene == null) // Something seriously wrong here. | 168 | if (scene == null) // Something seriously wrong here. |
@@ -185,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
185 | { | 186 | { |
186 | UUID folderID = new UUID(im.binaryBucket, 1); | 187 | UUID folderID = new UUID(im.binaryBucket, 1); |
187 | 188 | ||
188 | m_log.DebugFormat("[AGENT INVENTORY]: Inserting original folder {0} "+ | 189 | m_log.DebugFormat("[INVENTORY TRANSFER]: Inserting original folder {0} "+ |
189 | "into agent {1}'s inventory", | 190 | "into agent {1}'s inventory", |
190 | folderID, new UUID(im.toAgentID)); | 191 | folderID, new UUID(im.toAgentID)); |
191 | 192 | ||
@@ -221,7 +222,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
221 | 222 | ||
222 | UUID itemID = new UUID(im.binaryBucket, 1); | 223 | UUID itemID = new UUID(im.binaryBucket, 1); |
223 | 224 | ||
224 | m_log.DebugFormat("[AGENT INVENTORY]: (giving) Inserting item {0} "+ | 225 | m_log.DebugFormat("[INVENTORY TRANSFER]: (giving) Inserting item {0} "+ |
225 | "into agent {1}'s inventory", | 226 | "into agent {1}'s inventory", |
226 | itemID, new UUID(im.toAgentID)); | 227 | itemID, new UUID(im.toAgentID)); |
227 | 228 | ||
@@ -286,10 +287,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
286 | // inventory is loaded. Courtesy of the above bulk update, | 287 | // inventory is loaded. Courtesy of the above bulk update, |
287 | // It will have been pushed to the client, too | 288 | // It will have been pushed to the client, too |
288 | // | 289 | // |
289 | |||
290 | //CachedUserInfo userInfo = | ||
291 | // scene.CommsManager.UserProfileCacheService. | ||
292 | // GetUserDetails(client.AgentId); | ||
293 | IInventoryService invService = scene.InventoryService; | 290 | IInventoryService invService = scene.InventoryService; |
294 | 291 | ||
295 | InventoryFolderBase trashFolder = | 292 | InventoryFolderBase trashFolder = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index 1e51187..dcf08e3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -27,15 +27,12 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | |||
31 | using OpenMetaverse; | 30 | using OpenMetaverse; |
32 | using Nini.Config; | 31 | using Nini.Config; |
33 | using log4net; | 32 | using log4net; |
34 | |||
35 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
36 | using OpenSim.Services.Interfaces; | 34 | using OpenSim.Services.Interfaces; |
37 | 35 | ||
38 | |||
39 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | 36 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory |
40 | { | 37 | { |
41 | public abstract class BaseInventoryConnector : IInventoryService | 38 | public abstract class BaseInventoryConnector : IInventoryService |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index c97ab9e..4e2f602 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -161,6 +161,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
161 | /// <returns></returns> | 161 | /// <returns></returns> |
162 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 162 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) |
163 | { | 163 | { |
164 | m_log.DebugFormat("[INVENTORY CACHE]: Getting folder for asset type {0} for user {1}", type, userID); | ||
165 | |||
164 | Dictionary<AssetType, InventoryFolderBase> folders = null; | 166 | Dictionary<AssetType, InventoryFolderBase> folders = null; |
165 | 167 | ||
166 | lock (m_InventoryCache) | 168 | lock (m_InventoryCache) |
@@ -177,8 +179,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
177 | 179 | ||
178 | if ((folders != null) && folders.ContainsKey(type)) | 180 | if ((folders != null) && folders.ContainsKey(type)) |
179 | { | 181 | { |
182 | m_log.DebugFormat( | ||
183 | "[INVENTORY CACHE]: Returning folder {0} as type {1} for {2}", folders[type], type, userID); | ||
184 | |||
180 | return folders[type]; | 185 | return folders[type]; |
181 | } | 186 | } |
187 | |||
188 | m_log.WarnFormat("[INVENTORY CACHE]: Could not find folder for system type {0} for {1}", type, userID); | ||
182 | 189 | ||
183 | return null; | 190 | return null; |
184 | } | 191 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 22bd04c..3de6e5c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -223,6 +223,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
223 | /// <returns>true if the item was successfully added</returns> | 223 | /// <returns>true if the item was successfully added</returns> |
224 | public bool AddItem(InventoryItemBase item) | 224 | public bool AddItem(InventoryItemBase item) |
225 | { | 225 | { |
226 | m_log.DebugFormat( | ||
227 | "[LOCAL INVENTORY SERVICES CONNECTOR]: Adding inventory item {0} to user {1} folder {2}", | ||
228 | item.Name, item.Owner, item.Folder); | ||
229 | |||
226 | return m_InventoryService.AddItem(item); | 230 | return m_InventoryService.AddItem(item); |
227 | } | 231 | } |
228 | 232 | ||
@@ -236,7 +240,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
236 | return m_InventoryService.UpdateItem(item); | 240 | return m_InventoryService.UpdateItem(item); |
237 | } | 241 | } |
238 | 242 | ||
239 | |||
240 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | 243 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
241 | { | 244 | { |
242 | return m_InventoryService.MoveItems(ownerID, items); | 245 | return m_InventoryService.MoveItems(ownerID, items); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 153aeec..17d80c7 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -75,7 +75,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
75 | base.Init(source); | 75 | base.Init(source); |
76 | } | 76 | } |
77 | 77 | ||
78 | |||
79 | #region ISharedRegionModule | 78 | #region ISharedRegionModule |
80 | 79 | ||
81 | public void Initialise(IConfigSource source) | 80 | public void Initialise(IConfigSource source) |