diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
5 files changed, 22 insertions, 33 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index ad46107..520ea50 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -231,24 +231,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
231 | 231 | ||
232 | if(curErrorCntr > 0 || possible > 0) | 232 | if(curErrorCntr > 0 || possible > 0) |
233 | { | 233 | { |
234 | string spath; | ||
235 | int indx = path.IndexOf("__"); | ||
236 | if(indx > 0) | ||
237 | spath = path.Substring(0,indx); | ||
238 | else | ||
239 | spath = path; | ||
240 | |||
241 | if(curErrorCntr > 0) | 234 | if(curErrorCntr > 0) |
242 | { | 235 | { |
243 | m_log.ErrorFormat("[INVENTORY ARCHIVER Warning]: item {0} '{1}', type {2}, in '{3}', contains {4} references to missing or damaged assets", | 236 | // path is /name__UUID/name__UUID ... |
244 | inventoryItem.ID, inventoryItem.Name, itemAssetType.ToString(), spath, curErrorCntr); | 237 | m_log.WarnFormat("[INVENTORY ARCHIVER Warning]: item {0} '{1}', type {2}, in '{3}', contains {4} references to missing or damaged assets, or not a problem.", |
245 | if(possible > 0) | 238 | inventoryItem.ID, inventoryItem.Name, itemAssetType.ToString(), path, curErrorCntr); |
246 | m_log.WarnFormat("[INVENTORY ARCHIVER Warning]: item also contains {0} references that may be to missing or damaged assets or not a problem", possible); | 239 | //// if(possible > 0) |
247 | } | 240 | //// m_log.WarnFormat("[INVENTORY ARCHIVER Warning]: item also contains {0} references that may be to missing or damaged assets or not a problem", possible); |
248 | else if(possible > 0) | ||
249 | { | ||
250 | m_log.WarnFormat("[INVENTORY ARCHIVER Warning]: item {0} '{1}', type {2}, in '{3}', contains {4} references that may be to missing or damaged assets or not a problem", inventoryItem.ID, inventoryItem.Name, itemAssetType.ToString(), spath, possible); | ||
251 | } | 241 | } |
242 | //// else if(possible > 0) | ||
243 | //// { | ||
244 | //// m_log.WarnFormat("[INVENTORY ARCHIVER Warning]: item {0} '{1}', type {2}, in '{3}', contains {4} references that may be to missing or damaged assets or not a problem", inventoryItem.ID, inventoryItem.Name, itemAssetType.ToString(), spath, possible); | ||
245 | //// } | ||
252 | } | 246 | } |
253 | } | 247 | } |
254 | } | 248 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index 060e753..6b8755b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -275,16 +275,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
275 | possible = assetGatherer.possibleNotAssetCount - possible; | 275 | possible = assetGatherer.possibleNotAssetCount - possible; |
276 | if(curErrorCntr > 0) | 276 | if(curErrorCntr > 0) |
277 | { | 277 | { |
278 | m_log.ErrorFormat("[ARCHIVER]: object {0} '{1}', at {2}, contains {3} references to missing or damaged assets", | 278 | m_log.ErrorFormat("[ARCHIVER]: object {0} '{1}', at {2}, contains {3} references to missing or damaged assets, or not a problem.", |
279 | sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), curErrorCntr); | 279 | sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), curErrorCntr); |
280 | if(possible > 0) | 280 | //// if(possible > 0) |
281 | m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may be to missing or damaged assets or not a problem", possible); | 281 | //// m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may be to missing or damaged assets or not a problem", possible); |
282 | } | ||
283 | else if(possible > 0) | ||
284 | { | ||
285 | m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may be to missing or damaged assets or not a problem", | ||
286 | sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), possible); | ||
287 | } | 282 | } |
283 | //// else if(possible > 0) | ||
284 | //// { | ||
285 | //// m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may be to missing or damaged assets or not a problem", | ||
286 | //// sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), possible); | ||
287 | //// } | ||
288 | } | 288 | } |
289 | 289 | ||
290 | assetGatherer.GatherAll(); | 290 | assetGatherer.GatherAll(); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs index 3092fe0..0a955c5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs | |||
@@ -143,11 +143,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
143 | asset.Data); | 143 | asset.Data); |
144 | 144 | ||
145 | m_assetsWritten++; | 145 | m_assetsWritten++; |
146 | |||
147 | //m_log.DebugFormat("[ARCHIVER]: Added asset {0}", m_assetsWritten); | ||
148 | |||
149 | if (m_assetsWritten % LOG_ASSET_LOAD_NOTIFICATION_INTERVAL == 0) | ||
150 | m_log.InfoFormat("[ARCHIVER]: Added {0} assets to archive", m_assetsWritten); | ||
151 | } | 146 | } |
152 | 147 | ||
153 | } | 148 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index f29011e..b5b925f 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -664,7 +664,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
664 | { | 664 | { |
665 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); | 665 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
666 | m_loaders[terLoader.FileExtension] = terLoader; | 666 | m_loaders[terLoader.FileExtension] = terLoader; |
667 | m_log.Info("L ... " + typeName); | 667 | m_log.Debug("L ... " + typeName); |
668 | } | 668 | } |
669 | } | 669 | } |
670 | catch(AmbiguousMatchException) | 670 | catch(AmbiguousMatchException) |
@@ -680,12 +680,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
680 | if (!m_plugineffects.ContainsKey(pluginName)) | 680 | if (!m_plugineffects.ContainsKey(pluginName)) |
681 | { | 681 | { |
682 | m_plugineffects.Add(pluginName, effect); | 682 | m_plugineffects.Add(pluginName, effect); |
683 | m_log.Info("E ... " + pluginName); | 683 | m_log.Debug("E ... " + pluginName); |
684 | } | 684 | } |
685 | else | 685 | else |
686 | { | 686 | { |
687 | m_plugineffects[pluginName] = effect; | 687 | m_plugineffects[pluginName] = effect; |
688 | m_log.Info("E ... " + pluginName + " (Replaced)"); | 688 | m_log.Debug("E ... " + pluginName + " (Replaced)"); |
689 | } | 689 | } |
690 | } | 690 | } |
691 | } | 691 | } |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 51faa0e..183b985 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules | |||
100 | // Register all the Wind Model Plug-ins | 100 | // Register all the Wind Model Plug-ins |
101 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | 101 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) |
102 | { | 102 | { |
103 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | 103 | m_log.DebugFormat("[WIND] Found Plugin: {0}", windPlugin.Name); |
104 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | 104 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); |
105 | } | 105 | } |
106 | 106 | ||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules | |||
109 | { | 109 | { |
110 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; | 110 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; |
111 | 111 | ||
112 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); | 112 | m_log.DebugFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); |
113 | 113 | ||
114 | if (m_windConfig != null) | 114 | if (m_windConfig != null) |
115 | { | 115 | { |